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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Understanding Cinema 4D’s Art Shader

August 25, 2014, 09:58 AM

http://lesterbanks.com/2014/08/understanding-cinem...

how the art shader in Cinema 4D works, and how to create your own library of art shaders for future projects

Animating Freeform Blobs in After Effects

August 25, 2014, 09:58 AM

http://lesterbanks.com/2014/08/animating-freeform-...

learn how you can create hand drawn freeform blobs in after effects that can reveal type with just three layers

BUF’s Visual Effects Making Of The Bird People

August 25, 2014, 05:21 AM

http://lesterbanks.com/2014/08/bufs-visual-effects...

Director: Pascale Ferran Production: Archipel 35 – 2014 Number of VFX shots: 425 shots Supervisor : Geoffrey Niquet Producer : Marguerite Moreau de Lizoreux Editor: Charles Labriet Music: The Surfmen/Taboo Production notes available here: buf.com/films/bird-people/

Creating a Glass Material in LightWave

August 25, 2014, 04:50 AM

http://www.cgmeetup.net/home/creating-a-glass-mate...

In this Tutorial I show you how you can create a base glass material with LightWave 3D.

Creating a Watercolor Look in Cinema 4D

August 23, 2014, 03:07 PM

http://lesterbanks.com/2014/08/creating-watercolor...

Sketch and toon in C4D really lends well to creating a watercolor look in Cinema 4D, find out how to create watercolor strokes for use in rendering, animation and motion graphics

Creating Realistic Glass in Lightwave 3D

August 23, 2014, 03:07 PM

http://lesterbanks.com/2014/08/creating-realistic-...

learn how to create realistic glass in Lightwave 3D, creating a base glass material that you can use in all your projects

Sneak Look at Blender Adding a Roto Tweak Mode for

August 22, 2014, 09:36 AM

http://lesterbanks.com/2014/08/sneak-look-blender-...

blender adds a new tweak mode for mask shapes that will appear in newer releases of blender allowing you better control over your selections and transformations

Blender Fabric Tutorial: How To Make Towels

August 22, 2014, 04:46 AM

http://www.blenderguru.com/tutorials/make-towels/

In this tutorial you will discover: The basics of the cloth simulator, How to simulate a realistic hanging towel, Use the particle system to create fluffy fur, Ever wonder why so many architectural interiors look cold and uninviting? Everything’s hard. You wouldn’t want to live in a house filled entirely with hard surfaces, so it’s no wonder we’re repulsed when seeing them in renders.

Blender Fluid Tutorial: How To Make A Beer

August 22, 2014, 04:46 AM

http://www.blenderguru.com/tutorials/make-beer-ble...

In this tutorial you’ll discover how to: Model a glass and liquid, Use volumetrics for liquid, Create realistic foam Thanks to the newly added volumetric support for Cycles, drinks never looked so good! So have a beer…

Cinema 4D Tutorial: Street Lamp

August 21, 2014, 05:14 PM

http://www.premiumbeat.com/blog/cinema-4d-tutorial...

In this exclusive Cinema 4D video tutorial you'll learn how to model a realistic 3D street lamp from scratch.

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