It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 6, 2017, 09:15 AM
http://lesterbanks.com/2017/06/forging-rings-satur...
Tutorial Author Caleb Ward has been on a bit of a space imagery run. From showing how to create nebula scenes, to galaxy animations, and his new one, shows how you can create Saturn’s rings The Post Forging the Rings of Saturn With After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
June 5, 2017, 05:10 AM
https://cgi.tutsplus.com/tutorials/rigging-of-hulk...
Open Maya. Open the file which was saved in the last part of the tutorial.
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-62-rendering-realistic-explosion-and/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to render realistic explosion and smoke in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-61-interior-lighting-in-arnold-for-3/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to approach interior lighting in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-60-understanding-standard-hair-mater/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-59-shader-ball-for-arnold-for-3ds-m/
Here is the famous Shader Ball scene from MasteringCGI, for Arnold For 3ds Max.
June 2, 2017, 12:01 PM
http://lesterbanks.com/2017/06/stabilze-360-footag...
You can easily stabilize your VR footage using Imagineer Systems’ Mocha VR. Stabilizing footage can be a stylistic choice, purely for aesthetics. That is certainly true for the flat screens of monitors, televisions and devices. The Post Make Jittery 360 Footage More Watchable With Mocha VR originally appeared and published on %%BLOGLINK%,by lesterbanks
June 2, 2017, 09:30 AM
http://lesterbanks.com/2017/06/watching-cult-rig/
The other day I received a note from Eric Thivierge, who thought It would be good to shine some more light on Raffaele Fragapane’s Cult of Rig live streams. I agree! Raffaele Fragapane is currently The Post If You’re Not Watching Cult of Rig, You’re Missing Out originally appeared and published on %%BLOGLINK%,by lesterbanks
June 1, 2017, 09:36 AM
http://lesterbanks.com/2017/06/easily-create-motio...
Wondering how Fusion handles a motion path? Tony Gallardo has been posting some nice tutorial on transitioning from creating mograph in After Effects, over to Black Magic Design Fusion. Being node based, super fast, and a The Post Easily Create a Motion Path from a Mask in Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks
June 1, 2017, 09:35 AM
https://www.provideocoalition.com/exporting-clips-...
Have you ever needed to export all the clips in your Final Cut Pro X timeline as separate, individual files? This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to do just that by using Frame.io.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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