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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Finally, Ae Users Can Easily Animate Layers Along

May 3, 2017, 09:52 AM

http://lesterbanks.com/2017/05/easily-animate-laye...

After Effects users, you have reason to rejoice. You can now animate and warp any layer along  paths in After Effects. Of course, I’m talking about a new third party tool (not Ae native) that The Post Finally, Ae Users Can Easily Animate Layers Along Paths originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started With RealTraffic Simulator for Cin

April 30, 2017, 05:29 AM

http://lesterbanks.com/2017/04/realtraffic-simulat...

Why manually populate and animate automobiles, busses and transport vehicles for city street scenes? There is a plugin for Cinema 4D that takes care of all that for you, with a few clicks. RealTraffic Simulator The Post Getting Started With RealTraffic Simulator for Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Script Easily Creates a Reverse Foot Rig With a Mi

April 30, 2017, 05:29 AM

http://lesterbanks.com/2017/04/maya-reverse-foot-r...

Technical Animator and Character Technical Artist Riham Toulan has worked on a few AAA Games and has released one of her tools for creating a reverse foot rig in Maya. A script called the Reverse The Post Script Easily Creates a Reverse Foot Rig With a Mirrored Setup originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started With Corona for Cinema 4D

April 28, 2017, 11:32 AM

http://lesterbanks.com/2017/04/getting-started-cor...

There are no shortage of great render engines to use with Cinema 4D. Octane, V-Ray, Arnold, Maxwell, and Cycles to name a few from the list. Another that is on its way to C4D is The Post Getting Started With Corona for Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Hook Up V-Ray to MASH’s Color Node

April 28, 2017, 11:31 AM

http://lesterbanks.com/2017/04/hook-v-ray-mashs-co...

Maya’s MASH has a Color node that can customize the display of a MASH network’s Color Per Vertex information in the viewport. Being that the color node uses CVP data, it might not be obvious The Post How To Hook Up V-Ray to MASH’s Color Node originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Realistic Sun and Flares With Houdini

April 28, 2017, 07:32 AM

http://lesterbanks.com/2017/04/create-realistic-su...

NASA’s “Thermonuclear Art, The Sun in Ultra-HD” is a sight to behold. It’s a magical constant flow of particles, explosions and solar flares. Pretty amazing. Even more amazing, is that you can recreate all of The Post Create a Realistic Sun and Flares With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Blender Add-on Offers Amazing Mesh Based Decals Wo

April 27, 2017, 09:36 AM

http://lesterbanks.com/2017/04/blender-add-mesh-ba...

Hard surface modeling tiny details can be challenging. Having a library of “standard” forms around can help speed up the process and allow you to concentrate more on design rather than the technicality. That very The Post Blender Add-on Offers Amazing Mesh Based Decals Workflow originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Disco Ball in C4D Complete With Realistic

April 27, 2017, 09:35 AM

http://lesterbanks.com/2017/04/disco-ball-c4d-real...

Just for fun, why not create a mirrored disco ball? Think of how many scene could benefit from the glitzy, glamorous, magical star-like effect only offers by the 1970s gift from the future, the mirrored The Post Create a Disco Ball in C4D Complete With Realistic Caustics originally appeared and published on %%BLOGLINK%,by lesterbanks

Freebie: After Effects Basic Course with 24 Lesson

April 27, 2017, 09:34 AM

https://jeffvlog.wordpress.com/2017/04/27/freebie-...

Let’s face it, Adobe After Effects can be complicated and confusing, especially when trying to use it without understanding the basics of the software.

Working With Blender’s New AutoTracker Toolset

April 26, 2017, 12:56 PM

http://lesterbanks.com/2017/04/working-blenders-ne...

You might remember an add-on that allowed you to automatically track shots in Blender. That Add-on was meant to extend Blender’s motion tracking tools by adding the ability to automate tracking. Good news, Blender AutoTracker The Post Working With Blender’s New AutoTracker Toolset originally appeared and published on %%BLOGLINK%,by lesterbanks

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