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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

PolyPainting from the canvas in Zbrush

April 8, 2017, 01:20 PM

http://lesterbanks.com/2017/04/polypainting-canvas...

Painting a model in Zbrush? If it is from reference, you might not know that there is an alternative method to using Zbrush’s projection feature, and that is PolyPainting. Spotlight is a projection texting system The Post PolyPainting from the canvas in Zbrush originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With Cycles 4D For Motion Design

April 7, 2017, 12:22 PM

http://lesterbanks.com/2017/04/working-cycles-4d-m...

Blender’s Cycles is a great render engine for all kinds of work, but especially working with motion design in Cinema 4D. Cycles 4D was brought to C4D users by INSYDIUM, who created the bridge between The Post Working With Cycles 4D For Motion Design originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Craft Hand Painted Textures with 3d-Coat &

April 6, 2017, 10:00 AM

http://lesterbanks.com/2017/04/craft-hand-painted-...

Angelina Diez is a veteran Character Artist and 3D modeler from Madrid, who loves to add that hand painted texture look to her work. Angelina walks us through her process to achieve that look, using The Post How To Craft Hand Painted Textures with 3d-Coat & Photoshop originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With the New V-RayforC4D 3.4

April 6, 2017, 09:59 AM

http://lesterbanks.com/2017/04/working-new-v-rayfo...

V-RayforC4D is the only bridge for Cinema 4D to the V-Ray rendering engine around. Authored by LAUBlab KG, releases have been slow, and far-between. This is why the latest release was such an exciting one. The Post Working With the New V-RayforC4D 3.4 originally appeared and published on %%BLOGLINK%,by lesterbanks

Behind the Scenes With The Mill’s Opel ‘Racing

April 4, 2017, 06:48 PM

http://lesterbanks.com/2017/04/behind-scenes-mills...

Take a look behind the scenes of Opel ‘Racing Faces’, created by Mill+ and Scholz & Friends. Directed by Mill+’s Jimmy Kiddell, the spot features five charismatic, finely crafted CG animals experiencing the speed normally The Post Behind the Scenes With The Mill’s Opel ‘Racing Faces’ originally appeared and published on %%BLOGLINK%,by lesterbanks

New MagicaVoxel Update Adds Bloom and Bokeh Effect

April 4, 2017, 09:19 AM

http://lesterbanks.com/2017/04/magicavoxel-adds-bl...

Ephtracy’s MagicaVoxel underwent some new changes in the latest release. Version 0.98.2 added bloom and bokeh effects to the path tracking renderer. MagicaVoxel is a free, super-fun 3D Voxel editor that has a nice path The Post New MagicaVoxel Update Adds Bloom and Bokeh Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Instantly Bridge Two Meshes in ZBrush

April 3, 2017, 05:29 PM

http://lesterbanks.com/2017/04/instantly-bridge-tw...

Connecting, merging, or kit-bashing. No matter what you call it, trying to bring two meshes together isn’t difficult. Trying to bring two meshes together with care to edge flow and topology is the challenge. What The Post How To Instantly Bridge Two Meshes in ZBrush originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Add 2D and 3D Together With Paint & Stick

April 3, 2017, 09:26 AM

http://lesterbanks.com/2017/04/add-2d-3d-together-...

We have seen more than a few ways to integrate 2D and 3D elements together after the fact when using After Effects. Techniques can range from using Cineware, to scripts that will send relevant data The Post How to Add 2D and 3D Together With Paint & Stick originally appeared and published on %%BLOGLINK%,by lesterbanks

Houdini 16 Masterclass in New AutoRig Tools

April 3, 2017, 09:26 AM

http://lesterbanks.com/2017/04/houdini-16-mastercl...

Houdini 16 launched with an impressive feature set and a jaw dropping reel showing off some of those features. Among some of the them, is a sweeping suite of tools for rigging characters, ranging from The Post Houdini 16 Masterclass in New AutoRig Tools originally appeared and published on %%BLOGLINK%,by lesterbanks

The Drawing Room Releases a Massive Set of Looping

March 31, 2017, 09:16 AM

http://lesterbanks.com/2017/03/drawing-room-loopin...

Thanks to the great Ray Dynamic Texture for After Effects, you may be in the market for some texture sets. Ray Dynamic Texture is a tool that lets you easily add textures to your Ae The Post The Drawing Room Releases a Massive Set of Looping Textures originally appeared and published on %%BLOGLINK%,by lesterbanks

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