Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With Metallic Flake Materials in Cycles 4D

November 22, 2016, 01:22 PM

http://lesterbanks.com/2016/11/metallic-flake-mate...

Have a look at how to create metallic flake in Cycles. By now you should’ve heard that Cycles 4D has been released. So far the reception has been pretty good with the Cinema 4D community. Cycles 4D offers production-level rendering engine that is both GPU and CPU enabled for rendering. a couple of methods for making The Post Working With Metallic Flake Materials in Cycles 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Fade In and Out Music with Voice Over Autom

November 22, 2016, 01:21 PM

https://www.aotg.com/how-to-fade-in-and-out-music-with-voice-over-autom/

Want to fade music in when you stop talking and fade it out automatically as soon as you start speaking? Watch this video for the latest method to auto-duck any music bed in Adobe Audition CC 2017 using the sidechaining method and a beefy Dynamics Processor.

Advanced Color Correction Workflow Resolve 12.5

November 22, 2016, 10:24 AM

https://www.aotg.com/advanced-color-correction-workflow-resolve-12-5/

Seasoned colorist and fellow filmmaker Alex Jordan of Learn Color Grading and FilmSimplified has produced dozens of insightful color grading tutorials, along with a slew of dedicated courses and numerous free resources on the topic over time. Nevertheless, he still has some handy tricks up his sleeve.

Modeling a Tire in Maya Using Tiling Patterns

November 21, 2016, 10:49 AM

http://lesterbanks.com/2016/11/modeling-tire-maya-...

You might be thinking, “Man, there are quite a few tire modeling tutorials out there!”. You are right. Do we really need another? If it’s a tire modeling demonstration from modeling whiz Alex Cheparev, then yes we do. Think of this one as more of a master class in creating repeatable and tiling patterns in The Post Modeling a Tire in Maya Using Tiling Patterns originally appeared and published on %%BLOGLINK%,by lesterbanks

C4D Renamer Pack Easily Renames Materials, Objects

November 19, 2016, 01:36 PM

http://lesterbanks.com/2016/11/c4d-renamer-pack-ma...

Lasse Clausen posts a great workflow script for Cinema 4D users, the C4D Renamer Pack. The tools offer likely the easiest way to rename your materials, objects and tags in C4D. The latest update to the renamer pack adds a new Renamer dialog that houses most of the options you need. The script also adds The Post C4D Renamer Pack Easily Renames Materials, Objects originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating Dynamic Subdivision in Cinema 4D

November 18, 2016, 10:19 AM

http://lesterbanks.com/2016/11/creating-dynamic-su...

Adam Hislop’s dynamic subdivisions have inspired similar setups. Entagma’s Moritz Schwind recreated a similar setup in Side FX Houdini. Now, Inlifethrill Design’s Dobromir Dyankov posts a look into creating a dynamic subdivision setup in Cinema 4D. Heslop’s dynamic subdivisions test used a rig in OpenFrameWorks, which did all of the mesh calculations and the drawing. He The Post Creating Dynamic Subdivision in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Create A 3D 360-Degree Video By Charles Yea

November 17, 2016, 06:31 AM

https://www.studio360vr.com/how-to-create-a-3d-360...

In this tutorial, Charles Yeager from tuts+ shows you how to create a 360-degree 3D animation video inside of After Effects using Skybox Creator.

Getting Started With Cycles Rendering in Cinema 4D

November 16, 2016, 03:51 PM

http://lesterbanks.com/2016/11/getting-started-cyc...

Interested in Cycles rendering in C4D? It’s no surprise that Cycles for Cinema 4D has been greatly anticipated by the community. Blender’s open source ray-trace based production render engine has been brought to Cinema 4D by Insydium, creators of X-Particles. a quick intro to Cycles4D, the excellent node based material system and a few simple The Post Getting Started With Cycles Rendering in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Map Looping Footage to a Rotation Control in After

November 15, 2016, 10:19 AM

http://lesterbanks.com/2016/11/map-looping-footage...

Animator, Director and Joysticks ’n Sliders creator Mike Overbeck shows how to create a turntable preset in After Effects. A turntable controller will let you control looping footage with a dial rather than using After Effects’ Time Remapping features. Turning the dial will let you scrub through frames in the footage. The system works on an The Post Map Looping Footage to a Rotation Control in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Node Based Compositing - in AE

November 14, 2016, 01:26 PM

https://greyscalegorilla.com/podcasts/node-based-c...

Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening!

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.