It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 3, 2014, 05:43 PM
http://lesterbanks.com/2014/03/animating-camera-mo...
Josh Parks posts a look at creating a camera move from a still image. Using Both Autodesk Maya and Nuke, Josh takes an image and makes it into a believable camera move shot complete with snow and atmospheric effects.
March 3, 2014, 10:48 AM
http://lesterbanks.com/2014/03/adding-extra-deform...
Today I would like to show you one of my latest tutorials, It is about adding extra deformation to existings rigs.
March 2, 2014, 09:35 AM
http://www.cgmeetup.net/home/maya-depth-of-field-t...
In this Maya Video, Daryl Obert takes a look at Maya’s depth of field. You can view the calculated distance of the camera from the object and apply that value to the Focus Distance for the camera to achieve Depth of Field effects in the Camera’s Attribute Editor.
March 1, 2014, 02:51 PM
http://lesterbanks.com/2014/03/create-fire-using-t...
VinhSon Nguyen covers some of the intricacies that are needed for creating fire and flames with Trapcode Particular. The fire will be used as a transition that will essential “wipe” the type off the screen, as it is being consumed by the flames.
February 27, 2014, 02:30 PM
http://lesterbanks.com/2014/02/tips-speeding-phoen...
Svetlin Nikolov shares his tips for getting quicker renders from Phoenix FD fire and smoke effects that does reduce the quality to some extent. Because these settings will be degrading the quality of the render, they are perfect for doing test renders of the simulation.
February 27, 2014, 02:29 PM
http://lesterbanks.com/2014/02/pv-locator-script-a...
It has been a while since we have seen any additions to the RigBox Reborn project. Jennifer Conley set out on a mission to revamp and revise her personal rigging toolbox for Maya that is comprised of smaller more flexible components and tools.
February 27, 2014, 02:28 PM
http://lesterbanks.com/2014/02/practical-guide-rig...
Ed Brown is set to aggressively right the wrongs of the c4d tutorial word by “cutting the crap” (i’m paraphrasing it down a bit). Ed hopes to provide straight up, to the point, and pragmatic tutorials for Cinema 4D. Ed will offer tutorials he calls “Pro Tips” that will be work and industry focused to give you what you need to get the job done. Sounds great! Oh, and by the way, there is a bit of cursing involved as well.
February 25, 2014, 01:39 PM
http://lesterbanks.com/2014/02/working-maya-render...
Autodesk’s Daryl Obert offers a look at using both render layers and render passes in Maya to put together a composite, in… well, Maya composite. This is a great overview for rendering out pass images from Maya that use both render layers and passes together.
February 24, 2014, 11:05 AM
http://jeffvlog.wordpress.com/2014/02/24/a-frozen-...
Inspired by the animated movie “Frozen” released in late 2013, John Dickinson of Motionworks shows how he combined an Artbeats stock footage clip using only the default Adobe After Effects tools, to create a realistic frosty window effect in this tutorial. Also included are the project files to follow along with and make your creative video effect.
February 24, 2014, 11:04 AM
http://lesterbanks.com/2014/02/rotating-wheel-usin...
Offering a look behind some of the math of having a wheel rotate with proper ground contact, CreativMotion’s Cole Wilson shows how to drive (so to speak) the animation with Xpresso.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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