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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animating a Camera Move Using Maya

March 3, 2014, 05:43 PM

http://lesterbanks.com/2014/03/animating-camera-mo...

Josh Parks posts a look at creating a camera move from a still image. Using Both Autodesk Maya and Nuke, Josh takes an image and makes it into a believable camera move shot complete with snow and atmospheric effects.

Adding Extra Deformation to an Existing Maya Rig

March 3, 2014, 10:48 AM

http://lesterbanks.com/2014/03/adding-extra-deform...

Today I would like to show you one of my latest tutorials, It is about adding extra deformation to existings rigs.

Maya Depth of Field Tutorial

March 2, 2014, 09:35 AM

http://www.cgmeetup.net/home/maya-depth-of-field-t...

In this Maya Video, Daryl Obert takes a look at Maya’s depth of field. You can view the calculated distance of the camera from the object and apply that value to the Focus Distance for the camera to achieve Depth of Field effects in the Camera’s Attribute Editor.

Create Fire Using Trapcode to Disintegrate Type

March 1, 2014, 02:51 PM

http://lesterbanks.com/2014/03/create-fire-using-t...

VinhSon Nguyen covers some of the intricacies that are needed for creating fire and flames with Trapcode Particular. The fire will be used as a transition that will essential “wipe” the type off the screen, as it is being consumed by the flames.

Tips for Speeding up Phoenix Atmospherics Renderin

February 27, 2014, 02:30 PM

http://lesterbanks.com/2014/02/tips-speeding-phoen...

Svetlin Nikolov shares his tips for getting quicker renders from Phoenix FD fire and smoke effects that does reduce the quality to some extent. Because these settings will be degrading the quality of the render, they are perfect for doing test renders of the simulation.

Maya PV Locator Script

February 27, 2014, 02:29 PM

http://lesterbanks.com/2014/02/pv-locator-script-a...

It has been a while since we have seen any additions to the RigBox Reborn project. Jennifer Conley set out on a mission to revamp and revise her personal rigging toolbox for Maya that is comprised of smaller more flexible components and tools.

Practical Guide for Rigging in Cinema 4D

February 27, 2014, 02:28 PM

http://lesterbanks.com/2014/02/practical-guide-rig...

Ed Brown is set to aggressively right the wrongs of the c4d tutorial word by “cutting the crap” (i’m paraphrasing it down a bit). Ed hopes to provide straight up, to the point, and pragmatic tutorials for Cinema 4D. Ed will offer tutorials he calls “Pro Tips” that will be work and industry focused to give you what you need to get the job done. Sounds great! Oh, and by the way, there is a bit of cursing involved as well.

Working with Maya Render Layers and Passes

February 25, 2014, 01:39 PM

http://lesterbanks.com/2014/02/working-maya-render...

Autodesk’s Daryl Obert offers a look at using both render layers and render passes in Maya to put together a composite, in… well, Maya composite. This is a great overview for rendering out pass images from Maya that use both render layers and passes together.

A “Frozen” Tutorial by John Dickinson

February 24, 2014, 11:05 AM

http://jeffvlog.wordpress.com/2014/02/24/a-frozen-...

Inspired by the animated movie “Frozen” released in late 2013, John Dickinson of Motionworks shows how he combined an Artbeats stock footage clip using only the default Adobe After Effects tools, to create a realistic frosty window effect in this tutorial. Also included are the project files to follow along with and make your creative video effect.

Methods for Rotating a Wheel Using Xpresso

February 24, 2014, 11:04 AM

http://lesterbanks.com/2014/02/rotating-wheel-usin...

Offering a look behind some of the math of having a wheel rotate with proper ground contact, CreativMotion’s Cole Wilson shows how to drive (so to speak) the animation with Xpresso.

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