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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create a Seamless Morph Push Transition

November 5, 2013, 11:07 AM

http://ae.tutsplus.com/tutorials/vfx/create-a-seam...

In this tutorial, we'll cover a neat technique using Liquify to do a morph. Instead of morphing from one face to another, we'll morph from a wide shot to a

EXPLORING RELATIONSHIPS BETWEEN TEXTURES

November 5, 2013, 11:06 AM

http://lesterbanks.com/2013/11/maya-exploring-the-...

Offering a look at the relationship between UV pixel density and texture resolution in Autodesk Maya 3D Generaist and Art Director Timothy Hanson shows how to maximize texture resolution in you projects by using a multi-tile UV workflow.

Assemble FX 1: 3D Swap Transition Tutorial (Preset

November 5, 2013, 05:47 AM

http://vimeo.com/78589661

Download 3D Swap Transition preset here: mediafire.com/download/1if2527f9wnqkyq/3D_Swap_Transition.prfpset.zip In this tutorial, I show you how to install and use the 3D Swap Transition preset in Premiere Pro.Cast: Kes AkalaonuTags: premiere pro, chaos overdrive, effects, tricks, tips, cs6, cc, creative cloud and music video

Avid Media Composer 3D Text

November 4, 2013, 07:08 PM

http://www.geniusdv.com/news_and_tutorials/2013/11...

It's easy to create amazing 3D text using Avid Media Composer in combination with Avid FX.

Strategies for Reducing Edge Loops

November 4, 2013, 11:09 AM

http://lesterbanks.com/2013/11/cinema-4d-strategie...

Providing some tips for reducing the number of edge loops in a model, Jamie Hamel-Smith shares some strategies for maintaining good geometry with a demonstration of couple of simple techniques.

Using the V-Ray

November 4, 2013, 11:09 AM

http://lesterbanks.com/2013/11/cinema-4d-using-the...

Covering the new features of VRayforC4D 1.8, Josef Bsharah takes a look at the new feature of the V-Ray Multi-Shader which will allow you to use different textures and shaders and apply them to various Object IDs in your render.

Assemble FX 1: 3D Swap Transition Tutorial (Preset

November 4, 2013, 11:07 AM

http://www.youtube.com/watch?v=-Ad1gmHFz1o&feature...

Assemble FX 1: 3D Swap Transition Tutorial (Preset Included!) Download 3D Swap Transition preset here: http://www.mediafire.com/download/1if2527f9wnqkyq/3D_Swap_Transition.prfpset.zip In this tutorial, I show you how to install and use the 3D Swap Transition... From: NLE_Ninja Effects Views: 1 0 ratings Time: 05:56 More in Film & Animation

Creating Clean Plates Is Easier than Ever

November 3, 2013, 10:43 AM

https://www.aotg.com/creating-clean-plates-is-easier-than-ever/

Existing automation tools for background restoration are seldom specialized for stereo conversion. Addressing these needs, YUVsoft now offers an improved version of its 2D to 3D Suite with the powerful Background Reconstruction (BGR) tool. BGR enables quality temporal restoration of backgrounds for moving foreground objects, using information from other frames in the sequence. In other words, the tool generates the actual background as it appears in neighboring frames.

#tutorial#steve wright#2d to 3d conversion#clean plates#background reconstruction#3d software
Make Frustum Script Creates Geometric Ref.

November 2, 2013, 01:07 PM

http://lesterbanks.com/2013/11/maya-make-frustum-s...

Some 3D application will display visually what the 3D Camera’s angle and field of view is- which is really handy, however, Maya by default, does not. So Dave Girard created a Make Frustum script that will make a Nuke / Lightwave style visual camera cue.

Rendering and Compositing a Rusted Truck

November 2, 2013, 07:56 AM

http://lesterbanks.com/2013/11/cinema-4d-rendering...

Taking a look at the process for creating a CG element in a photograph, Dan Conrad walks through how he created a composite of a rusted and beat up old truck showing how he built the scene the materials, his approach to rendering and finally compositing in After Effects.

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