It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
November 1, 2013, 01:58 PM
http://au.autodesk.com/plan/certifications/prep-cl...
Watch Autodesk® Certification prep classes to polish your Autodesk software skills and get test-taking tips before you come to AU 2013.
November 1, 2013, 09:40 AM
http://lesterbanks.com/2013/11/maya-enhancing-char...
Stephie provides a great introductory overview for when, where and how to to use nHair in Autodesk Maya character rigs, sharing a technique for gaining more control over Maya’s nHair when used for animation.
November 1, 2013, 09:39 AM
http://lesterbanks.com/2013/11/maya-fully-posable-...
Character Animator Tim Kallok shares a handy Paper Rig for Autodesk Maya, a fully animatable paper prop, allowing to quickly pose, create overlap, offering nice deformations for the NURBS-driven piece of paper.
October 31, 2013, 06:06 PM
http://www.youtube.com/watch?v=IhVX3qqMHZY&feature...
3D Swap Transition Demo Upcoming Tutorial and Preset. From: NLE_Ninja Effects Views: 0 0 ratings Time: 00:05 More in Film & Animation
October 31, 2013, 01:15 PM
http://lesterbanks.com/2013/10/after-effects-creat...
Evan Abrams hosts another motion graphics tutorial over at PremiumBeat, showing how to create and animate the “flat look” vector circle having both the outward radial burst effect, followed by a sequential burst.
October 31, 2013, 09:58 AM
http://ae.tutsplus.com/tutorials/vfx/composite-a-f...
In this tutorial, we're going to quickly walk you through the set up used to create a powerful monster reveal shot. By using an existing 3d model and a few
October 31, 2013, 09:57 AM
http://lesterbanks.com/2013/10/after-effects-extru...
TypeMonkey, the After Effects tool that can automatically generate complex kinetic type animations with the camera included, recently updated, adding motion blur, the ability to load and save presets, and new support for 3rd party text mods.
October 31, 2013, 09:56 AM
http://lesterbanks.com/2013/10/cinema-4d-free-alph...
C4D Connect and Kent Barber release an alpha version of C4D Paint, an experimental plugin for Cinema 4D that offers realtime projection painting on polygonal objects using Cinema 4D’s new Sculpting R15 SDK.
October 30, 2013, 01:51 PM
http://www.premiumbeat.com/blog/after-effects-tuto...
Learn to create the popular flat design circle burst animation in After Effects - useful for infographics, titles and logo reveals.
October 30, 2013, 01:50 PM
http://lesterbanks.com/2013/10/cinema-4d-creating-...
Demonstrating how using multi layer materials can create complex effects in Cinema 4d, Ben Watts from Ben Watts Design shows how to build a multi layered shader that can appear to alter or transform an object as the shader travels across the objects surface.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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