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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating a Metallic Car Paint Shader in Houdini

January 29, 2015, 10:41 AM

http://lesterbanks.com/2015/01/creating-metallic-c...

Learn how to use Houdini's PBR nodes and procedural textures to build a metallic car paint shader complete with metallic flakes for a convincing look.

Create a Template to Easily Swap DUIK Rigged Chara

January 29, 2015, 10:41 AM

http://lesterbanks.com/2015/01/template-duik-rigge...

Use a template in conjunction with DUIK for for After Effects that will allow you to easily swap out characters but keep the existing animations.

A Complete Lesson on Editing Video in Photoshop

January 29, 2015, 10:40 AM

http://photofocus.com/2015/01/28/a-complete-lesson...

With the release of Photoshop CS6, Adobe introduced the ability to edit video footage. If you're a Photoshop CC customer, it gets even better.  These seven videos walk you through the entire process from building a sequence to working with audio and exporting your video in a variety of high-quality formats.

Zbrush: Beginner's Sculpting a T Rex Pt 2

January 29, 2015, 05:49 AM

https://www.aotg.com/zbrush-beginners-sculpting-a-t-rex-pt-2/

Check out another great beginners's tutorial series from Edge3D with Part 2 of 'Zbrush Sculpting a T-Rex' where you will learn how to sculpt a T-Rex Dinosaur...

Grading Blackmagic Raw Part 02

January 28, 2015, 01:46 PM

https://www.aotg.com/grading-blackmagic-raw-part-02/

In this tutorial I'll show you how I do primary corrections on raw footage as well as match to stock footage for a consistent look. Part 2 of many... stay tu...

BlenderGuru Releases Grass Essentials, a Pack of G

January 28, 2015, 01:45 PM

http://lesterbanks.com/2015/01/blenderguru-release...

Blender Grass Essentials represents an easy way to quickly create highly realistic grass renders with Blender, using detailed and varied grass geometry.

MARI Extension Pack 2.0 Sees Release

January 28, 2015, 01:44 PM

http://lesterbanks.com/2015/01/mari-extension-pack...

The successor to the popular Ideascale Nodepack adds nearly 70 feature additions and improvements for MARI 2.6v3 or higher.

After Effects Quick Tip: Scribble Dissolve

January 28, 2015, 01:44 PM

https://www.aotg.com/after-effects-quick-tip-scribble-dissolve/

Make a scribble dissolve with the paint brush tool and track mattes, its pretty simple, and easy to make. Plus its not a very long video, so check it out. 3 ...

Apply a Single Mask to Multiple Layers in After Ef

January 28, 2015, 09:49 AM

http://lesterbanks.com/2015/01/mask-multiple-layer...

Sergei Prokhnevskiy shows how you can use the Set Matte in After Effects allowing you to have one mask affect more than one layer at a time.

Keep Fragments Settled on the Ground in Houdini

January 27, 2015, 01:26 PM

http://lesterbanks.com/2015/01/keep-fragments-sett...

How to keep fragmented segments in the ground by setting the initial state for dynamics in Houdini, while keeping them dynamic with other objects.

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