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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Free Spline Guide Tool Aligns Hair Along a Spline

November 20, 2014, 12:44 PM

http://lesterbanks.com/2014/11/spline-guide-aligns...

Spline Guide is a new free plugin for Cinema 4D that allows you to align C4D hair to any set of splines, dynamically.

Understanding and Changing Maya Deformer Evaluatio

November 19, 2014, 12:33 PM

http://lesterbanks.com/2014/11/changing-maya-defor...

Maya is intelligent in evaluating deformers in the correct order. What if you want to manually want to change the order at which deformers evaluate?

Greyscalegorilla Live Today + Upcoming Schedule

November 19, 2014, 12:31 PM

http://www.toolfarm.com/blog/entry/webinar_greysca...

If you missed our coverage from the Greyscalegorilla sponsored Half Rez event in Chicago, check out our recap and photos!

Animating a Run Cycle in Maya

November 18, 2014, 03:29 PM

http://lesterbanks.com/2014/11/animating-run-cycle...

Eat3D's Matthew Tardiff demonstrates how to craft a run cycle in Maya and uses a few third party tools to assist with the process.

Webinar: Titling with BCC and RED in DaVinci Resol

November 18, 2014, 03:28 PM

http://www.borisfx.com/blog/2014/11/18/webinar-tit...

Add titling to your bag of tricks without having to leave Resolve! Join Kevin P. McAuliffe as he introduces DaVinci Resolve users to titling with BCC and RED. You’ll discover how to: Create 3d extruded titles Convert a client’s logo … Continue reading →

Working With 3D Sound in Cinema 4D

November 18, 2014, 12:26 PM

http://lesterbanks.com/2014/11/working-3d-sound-ci...

learn how you can create 3D sound in Cinema 4D, attaching sound to various parts of the scene which will give you doppler effects & automatic stereo panning

Create a Custom Depth Map for Cinema 4D

November 18, 2014, 12:26 PM

http://lesterbanks.com/2014/11/create-custom-depth...

AJ Haines shows how you can easily create your own custom depth map using two textures in Cinema 4D that can be more intuitive than creating it in-camera

Tutorial: After Effects - 3D, Tracking, and Stabil

November 18, 2014, 08:01 AM

http://www.toolfarm.com/blog/entry/tutorial_after_...

Dave explains how to create lights, cameras, and 3D layers, and how to use depth-of-field and how to apply effects that are specific to 3D layers. Dave also explores Motion Tracking, Footage Stabilization, and 3D Camera Tracking.

Create Schlick’s Approximation for Any Renderer

November 17, 2014, 04:00 PM

http://lesterbanks.com/2014/11/create-schlicks-app...

A look at creating a Python version of Schlick's Approximation for Fresnel for any renderer in Autodesk Maya that can support a remap value node

Basic Character Rigging in Cinema 4D

November 17, 2014, 12:47 PM

http://lesterbanks.com/2014/11/basic-character-rig...

Learn the basics of character rigging in Cinema 4D beginning with understanding how C4D calculates hierarchal orders

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