It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 10, 2014, 09:44 AM
http://lesterbanks.com/2014/06/tracking-fundamenta...
learn how to employ the Cineware bridge between after effects and cinema 4d to track and composite a 3D object in live action footage The post Tracking Fundamentals, Placing a C4D Object in Live Footage originated on LESTERBANKS.
June 10, 2014, 09:44 AM
http://provideocoalition.com/mspencer/story/strate...
When is an edit not an edit - and why should you care? Steve Martin from Ripple Training tackles this deep philosophical question on this week's MacBreak Studio. We are of course referring to a "through-edit": something Steve defines as "an edit with continuous...
June 9, 2014, 04:58 PM
http://lesterbanks.com/2014/06/creating-realistic-...
create realistic volumetric clouds using the blender smoke simulator Advertise here with BSA The post Creating Realistic Volumetric Clouds in Blender Using the Smoke Simulator originated on LESTERBANKS.
June 9, 2014, 12:51 PM
http://www.premiumbeat.com/blog/adobe-after-effect...
In Lesson 7 of our 10 part After Effects Fundamentals course we take a look at particles, paint, and puppets in After Effects.
June 9, 2014, 09:57 AM
http://lesterbanks.com/2014/06/easily-replace-obje...
MagicReplace is a free plugin for cinema 4d that can easily replace objects and leave its place in hierarchy as well as its animation Advertise here with BSA The post Easily Replace Objects Part of Complex Hierarchies in C4D originated on LESTERBANKS.
June 8, 2014, 01:46 PM
http://lesterbanks.com/2014/06/easily-add-dents-ri...
learn how to easily create damage in simulated objects in houdini, adding more realism to your rigid body simulations Advertise here with BSA The post Easily Add Dents to Rigid Body Objects in Houdini originated on LESTERBANKS.
June 7, 2014, 01:22 PM
http://lesterbanks.com/2014/06/add-null-component-...
quickly add a null object based on any component selection in Cinema 4D with this handy script Advertise here with BSA The post Add a Null to any Component Selection in Cinema 4D originated on LESTERBANKS.
June 7, 2014, 01:22 PM
http://lesterbanks.com/2014/06/create-motion-strea...
easily create motion streaks in After Effects dynamically with a hand drawn look to them Advertise here with BSA The post Create Motion Streaks With a Hand Drawn Look Dynamically in After Effects originated on LESTERBANKS.
June 6, 2014, 12:47 PM
http://lesterbanks.com/2014/06/dark-arts-tools-may...
Dark Arts Tools are heard towards speeding up your Maya workflow with tools that range from modeling to texturing to animation to rigging Advertise here with BSA The post Dark Arts Tools for Maya Offer Scripts for Every Workflow originated on LESTERBANKS.
June 6, 2014, 10:21 AM
http://lesterbanks.com/2014/06/modeling-neurons-ma...
learn how to easily model and render neurons in maya maline use of Paint FX for much of the small details Advertise here with BSA The post Modeling Neurons in Maya originated on LESTERBANKS.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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