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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Industry Level Uneven Green Screen Issues

March 25, 2014, 03:40 PM

http://lesterbanks.com/2014/03/instantly-level-une...

An uneven green screen due to poor lighting or a trashed backdrop can now be rectified with a bit of workflow automation. Jae Tools launches a new After Effects tool, Screen Equalizer, a tool that will help you with problematic green screen problems. Screen Equalizer for After Effects is a chromakey screen leveling plugin that can assist with uneven green screen lighting or with wrinkled backdrops.

Verve Painter - Tiny Fluid Dynamics

March 25, 2014, 01:27 PM

http://lesterbanks.com/2014/03/verve-painter-fluid...

Timur Baysal has a look at his experimental project, Verve Painter. Verve is a small painting application that uses fluid dynamics and brushes to push the paint around, with great results. Verve is still in early development, but from the demonstration, it seems incredibly fun and tactile to work with.

True Detective like Double Exposure

March 25, 2014, 01:27 PM

http://www.toolfarm.com/blog/entry/tutorial_inspir...

Welcome to Tutorial Tuesday! This is a Tuesday Two-fer… A Tutorial + Inspiration. “After Effects Tutorials with Mikey” creates the double exposure in True Detective. Really nice!

Getting Started Using Substance Textures

March 25, 2014, 07:34 AM

http://lesterbanks.com/2014/03/getting-started-usi...

Jimmy Gunawan post a primer for getting started using Substance Textures in Maya, using them with the mental ray renderer. Substance textures are a highbred mix of procedural and image based textures that will allow you to have the best of both of those worlds.

Instantly Connect Nodes in Nuke

March 24, 2014, 03:35 PM

http://lesterbanks.com/2014/03/instantly-connect-n...

If you have seen someone work in Autodesk Flame or Smoke, you have probably seen them connect nodes together by touching two nodes together. This is called a Kiss Function, where the node will connect with default connectors just by touching them together. This is a huge timesaver, connecting nodes really quickly into complex networks in no time at all.

Exporting Mari Textures for Modo

March 24, 2014, 12:45 PM

http://lesterbanks.com/2014/03/exporting-mari-text...

Mike Jagodzinski shares some of his workflows for bringing in an using Mari textures in Modo. Mike shows how to export a complex model’s textures channels from Mari and use those in Modo, setting up materials and rendering.

VIDEOTUTORIAL: Profundidad de campo en Autodesk Sm

March 24, 2014, 07:48 AM

http://www.finalcutpro.es/2014/03/videotutorial-pr...

El uso acertado de la profundidad de campo “virtual” es fundamental para conseguir buen acabado en cualquier trabajo de composición o motion graphics. Los programas de posproducción con entornos de trabajo 3D, ofrecen cámaras y filtros que permiten determinar que distancias del eje Z estarán enfocadas y cuales no. Veamos en este tutorial como se […]

Creating an Animated Banner in C4D

March 23, 2014, 11:48 AM

http://lesterbanks.com/2014/03/creating-animated-b...

Rene shares a tutorial on how to create the popular 2D style animation look in 3D, using some simple techniques in Cinema 4D. The tutorial covers how to set up and animate a banner into the scene, and also includes creating some 2D effect style graphics to enhance the animation – all in 3D space.

Plastic Animation Paper

March 23, 2014, 11:47 AM

http://lesterbanks.com/2014/03/plastic-animation-p...

PAP, or Plastic Animation Paper was a Animation application that was built to bridge traditional 2D animation with computer based workflows. That was almost two decades ago, and it has been a few years since PAP was retired and no longer supported.

QubaHQ's Chromatic Abberration in AE

March 23, 2014, 11:47 AM

http://lesterbanks.com/2014/03/qubahqs-free-chroma...

QubaHQ Posts a new Chromatic Aberration Rig with a look on its use. I hope that you all remember Quba Michalski. If you don’t, Quba offered a great resource for After Effects tutorials that covers some great topics. Well, Quba is back with what he calls “season 2″. Ti has been nearly two years since Quba has done a tutorial, and I for one feel that was way too long – he was greatly missed!

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