It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 10, 2015, 05:28 AM
In this video Shawn Hendriks interviews Pablo Herman the Visual Effects Supervisor at ILM about how they captured the performances of the turtles and ultimately animated them in Autodesk Maya.
December 10, 2015, 05:28 AM
http://cgvilla.com/2015/12/10/water-simulation-tut...
In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are the flex and point cache modifiers as well as particle flow and path constraint.
December 9, 2015, 10:31 AM
http://greyscalegorilla.com/tutorials/how-to-impro...
In this tutorial, I’m going to show you the ONE simple thing that will help you become a way better animator and have way more control over how your effectors apply animation to objects in your scene. This one feature is easily overlooked, so much so I didn’t realize it existed until recently! Jeesh!
December 9, 2015, 10:31 AM
http://www.rotoscopers.com/2015/12/09/dreamworks-a...
In its ongoing bid to transform from a mini-major movie studio to a fully-fledged entertainment company, one of the biggest names in feature animation is forging into unexpected territory.
December 8, 2015, 05:59 AM
http://animationguildblog.blogspot.ca/2015/12/wage...
Disney stockholder Eugene F. Towers’ suit alleges that the Disney board of directors knew of the conspiracy [not to compete for the skilled labor of artists and technicians — to the broadening of the conspiracy, to include Disney, DreamWorks, ImageMovers, Blue Sky, and Sony] alleged in the related lawsuit, and “actively concealed and ensured the secrecy of the conspiracy.”
December 7, 2015, 06:26 PM
http://www.awn.com/news/siggraph-2016-now-acceptin...
CHICAGO -- SIGGRAPH 2016 has opened its call for submissions to invite scholars, innovators, and creative practitioners in various existing and/or emerging communities within computer graphics and interactive techniques to showcase their expertise and unique technical and creative innovations this summer. The event marks the 43rd International Conference and Exhibition on Computer Graphics and Interactive Techniques, and will be held July 24-28, 2016 in Anaheim, California.
December 7, 2015, 01:34 PM
http://www.animatorisland.com/animation-looping-ti...
Hi, readers! My name is Eran, I’m an illustrator, animator and animation director. Recently I’ve been creating more and more animated loops. Looping is fun! And it’s a great method for economizing the animation process. It’s very well suited to short projects, and some of my favorite pieces are based solely on loops.
December 7, 2015, 01:33 PM
https://www.youtube.com/watch?v=iKjU0j1mO4g
In this slow paced tutorial, Mary Poplin shows you how to use the new BCC Remover plug-in to clone out an unwanted sign and the integrated mocha masking tools to roto-mask the foreground back on top.
December 7, 2015, 10:23 AM
http://filmireland.net/2015/12/07/irish-vfx-animat...
Jonathan Victory talked to Mark Ardington, who has over 17 years experience as an Animator, Rigger / TD, Animation Director and VFX Supervisor on many award-winning CGI commercials, TV series and films.
December 6, 2015, 04:54 PM
http://www.content-technology.com/asiapacificnews/...
Fans of the Thunderbirds Are Go television series are now able to go behind the scenes and see the artistry behind the show with the opening of the latest Weta Workshop tourism experience in the Wellington, New Zealand, suburb of Miramar.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.