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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Blender in production pipeline of planetarium show

October 23, 2015, 09:10 AM

https://www.aotg.com/blender-in-production-pipeline-of-planetarium-show/

Blender in production pipeline of planetarium shows (two case studies)

Tested: Microsoft Surface Pro 4 Review

October 22, 2015, 10:27 AM

https://www.aotg.com/tested-microsoft-surface-pro-4-review/

Even though the Surface Book is getting a lot of attention for its unique design, the new Surface Pro 4's refinement of Microsoft's proven tablet-laptop hybrid is just as impressive. The device is every bit an improvement over last year's model, packing an Intel Skylake processor into a chassis that's even thinner than the Atom-based Surface tablet.

Shotgun at SIGGRAPH 2015: Catching up with Cospect

October 13, 2015, 07:32 AM

https://www.aotg.com/shotgun-at-siggraph-2015-catching-up-with-cospect/

We caught up with Rory McGregor, CEO at Cospective, to hear about cineSync integration with Shotgun, what he’s excited about at SIGGRAPH, and the role of remote collaboration in the future of visual effects.

Toy Story: Joe Ranft Storyboard Pitch

October 2, 2015, 12:58 PM

https://www.aotg.com/toy-story-joe-ranft-storyboard-pitch/

Toy Story co-writer Joe Ranft pitches a memorable scene for the 1995 computer-animated film.

Character Animator: Breathing Life into 2-D Animat

September 28, 2015, 12:31 PM

https://www.aotg.com/character-animator-breathing-life-into-2-d-animat/

Learn about Character Animator and the ability to bring animation into your video work.

Learn how to use Hair Shader in Arnold for Cinema

September 27, 2015, 12:58 PM

https://www.aotg.com/learn-how-to-use-hair-shader-in-arnold-for-cinema/

In this tutorial which is a part of " Comprehensive introduction to ARNOLD for Cinema 4d " course , we learn how to use the amazing Hair Shader in Arnold for Cinema 4d

How to straighten UV edgeloops

September 22, 2015, 09:44 AM

https://www.aotg.com/how-to-straighten-uv-edgeloops/

This video demonstrates the UV tools one may need to create perfectly straight edgeloops horizontally or vertically, as well as making them equidistant. However, the user will often find the default GU (Globally Uniform) Unfolding algorithm to be the best method to use.

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