To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Technicolor Hires Sound Designer Scott Gershin to

March 4, 2016, 06:11 PM

http://www.studiodaily.com/2016/03/technicolor-hir...

Supervising Sound Editor Scott Gershin is the new director of sound editorial at Technicolor, where he will head a new department creating sound for video games, virtual reality, theme parks, installations, and other immersive experiences. Gershin's department will be based … more » The post Technicolor Hires Sound Designer Scott Gershin to Launch New Gaming/VR Department appeared first on Studio Daily.

Week in Premiere 3/4/16

March 4, 2016, 02:24 PM

http://www.premierebro.com/weekinpr/week-in-premie...

Premiere Pro Week in Review: Wipster Announces New Premiere Pro Panel • How to Submit Premiere Pro Feature Requests • Smart Rendering in Premiere Pro • [TRICK] Edit 100X Faster in Premiere Pro

#premiere pro#tutorials#smart rendering#wipster#fayteq
SGO Mistika to Integrate AJA Hardware for 4K/8K/HF

March 4, 2016, 01:23 PM

http://www.studiodaily.com/2016/03/sgo-mistika-to-...

SGO said its Mistika color-grading and finishing system is now compatible with AJA's Kona and Corvid video capture and playback hardware. In conjunction with AJA's capture cards, the latest version of Mistika supports 4K stereo 3D output at up to … more » The post SGO Mistika to Integrate AJA Hardware for 4K/8K/HFR Workflow appeared first on Studio Daily.

HOW TO SUBMIT PREMIERE PRO FEATURE REQUESTS

March 4, 2016, 10:58 AM

http://www.premierebro.com/blog/how-to-submit-prem...

“The Adobe Premiere Pro CC team actively listens to customer feedback for ways to improve the editing experience. In this post, Premiere Bro highlights the key ways to submit Premiere Pro CC feature requests, as well as helpful tips for composing constructive feedback.” — Al Mooney, Senior Product Manager, Professional Video Editing Adobe Systems

#adobe#premiere pro#bugs#creative cloud#features
mHide Offers a Softimage-Like Hide for Maya

March 4, 2016, 10:46 AM

http://lesterbanks.com/2016/03/mhide-offers-softim...

mHide might offer a better hide objects and faces solution than Maya's internal methods. The Post mHide Offers a Softimage-Like Hide for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

AlphaDogs Handles Postproduction for Where Is She

March 4, 2016, 10:46 AM

http://www.btlnews.com/crafts/post-production/alph...

AlphaDogs recently handled postproduction for the documentary, Where Is She Now?, which recently won best film and best director at the London International Filmmakers Festival. The post AlphaDogs Handles Postproduction for Where Is She Now? appeared first on Below the Line.

Mixing Conferences and Corporate Events with S6L

March 4, 2016, 10:46 AM

http://www.avidblogs.com/mixing-conferences-and-co...

The article Mixing Conferences and Corporate Events with S6L by Derk Hagedorn appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Grand Theft Auto RISE Vfx Breakdown

March 4, 2016, 10:44 AM

http://www.cgmeetup.net/home/grand-theft-auto-rise...

Grand Theft Auto RISE – Live Action Short Film Visual Effects Breakdown by Romson Niega.

GoPro Updates Desktop, Buys Video Editing Apps

March 4, 2016, 10:44 AM

http://news.doddleme.com/product-reviews/apps/gopr...

Part of GoPro’s plan for righting a floundering ship is to get simpler, focusing on a smaller product line, and giving users better tools by which to edit and share their content. Lagging 4th quarter sales and a disastrous launch of the overpriced Hero4 session, the company has laid off staff and has decided to branch out into software. To that end, they have spent over $100 million to acquire a pair of video editing apps, and have updated their GoPro Desktop App to make it easier to use.

Tips for becoming an editor: start in corporate vi

March 4, 2016, 05:29 AM

http://renderplease.com/post/140423003515

Not sure how I feel about this advice…only because it REALLY depends on what area of editing...

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