It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 9, 2016, 04:40 AM
https://labs.chaosgroup.com/index.php/behind-the-s...
Janelle Croshaw, an outstanding Visual Effects Supervisor at Digital Domain, talks to us about her career as a 3D artist, compositor, and supervisor. Her credits include Zodiac, The Curious Case of Benjamin Buttons, Tron Legacy, Her, and more. We speak about how career took many changes, and the challenges she found taking a leadership role in visual effects as a woman.
May 9, 2016, 04:40 AM
http://www.3dartistonline.com/news/2016/04/inside-...
Think back to the best game cinematics and trailers you’ve watched in the last 20 years and there’s a good chance many of them were made by Blur Studio. The Culver City-based facility is behind the mind-blowing imagery seen in numerous spots for games ranging from the Halo franchise to The Elder Scrolls Online.
May 8, 2016, 06:39 PM
http://designingsound.org/2016/05/sunday-sound-tho...
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I like to regularly spend some time thinking about how I describe […]
May 8, 2016, 06:39 PM
https://www.elegantworkflow.com/nab-update-with-mi...
Michael Kammes consults on and demonstrates workflows benefiting the post industry: acquisition, stereoscopy, storage, editorial, audio, finishing, and encoding in his role as Director of Technology at Key Code Media. His background of integration and configuration of both hardware and software, coupled with his production experience, gives him a keen insight into the future of the post industry.
May 8, 2016, 08:23 AM
http://www.youtube.com/watch?v=ZTNQG3xCJiI
EditFest NY 2009 “Valentino: The Last Emperor” is a 2008 documentary film about the life of Valentino Garavani. It was produced and directed by Matt Tyrnauer, Special Correspondent for Vanity Fair magazine. The film is an exploration of the singular world of one of Italy's most famous men, Valentino Garavani. The film documents the colorful and dramatic closing act of Valentino's celebrated career, tells the story of his life, and explores the larger themes affecting the fashion busin...
May 7, 2016, 01:48 PM
http://lesterbanks.com/2016/05/fabric-shaders-arno...
Kamel Khezri shows how to create realistic fabric shaders using Arnold in Cinema 4D. The Post Get Realistic Looking Fabric Shaders With Arnold in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 7, 2016, 11:19 AM
http://jamesroseneditor.com/the-creative-process-s...
Insights into starting the creative process, how we leap into the unknown and come up with something to sculpt into shape.
May 7, 2016, 09:04 AM
http://lesterbanks.com/2016/05/model-a-phillips-he...
Alex Cheparev walks through his workflow for quickly modeling a phillips screw in Maya, using a Helix, Wave Deformers, and a Custom Soft Select. The Post Quickly Model a Phillips Head Screw With Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
May 7, 2016, 09:03 AM
http://logic-pro-expert.com/logic-pro-blog/2016/05...
In this video, audio software tutor Eli Krantzberg will be using Waves SoundShifter creatively to add octave doubling to some rock guitar power chords, and phatten up a rock drums part by using the plugin’s real time Soundshifter Pitch component.
May 6, 2016, 04:47 PM
http://www.provideocoalition.com/art-cut-ken-burns...
Documentary editing is an art form that requires tremendous patience, skill and imagination. Eisenstein’s theories about the juxtaposition of images are constantly on display in documentary film. Director David Mamet said, “This is good filmmaking: to juxtapose images.” That is the essence of editing, of course, but in particular, documentary editing. This series has done The post ART OF THE CUT with Ken Burns’ doc editor Craig Mellish, ACE appeared first on ProVideo Coalition.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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