To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Checking in on virtual filmmaking with Dreamspace

December 7, 2016, 06:08 AM

https://vfxblog.com/2016/12/07/checking-in-on-virt...

While attending FMX in the past few years, I’ve been checking in on the Dreamspace project. It was an European Commission project that brought together several entities in computer graphics, VFX and filmmaking to look at virtual production techniques.

YDIVFX releases Offline Render 1.1 for Unity

December 7, 2016, 06:08 AM

http://www.cgchannel.com/2016/12/ydivfx-releases-o...

Tools developer YCDIVFX has released Offline Render, a new Unity plugin for capturing and exporting in-engine footage as a multi-channel EXR file.

Kansas VFX Moves to London

December 7, 2016, 06:08 AM

http://www.3dvf.com/actualite-18683--groupe-vfx-go...

The Swedish company Goodbye Kansas Entertainment Group , based in Stockholm, announces the launch of a new studio in London. The aim is obviously to offer its services to more customers in the film, advertising and video games.

ZERO VFX: Showreel

December 7, 2016, 06:07 AM

https://www.aotg.com/zero-vfx-showreel/

This is ZERO’s latest showreel, featuring work on Ghostbusters, The Magnificent Seven, Hardcore Henry, Southpaw, Black Mass, The Equalizer and more.

Webinar – Free Editors Retreat Webinar – Adobe

December 6, 2016, 08:04 PM

http://feedproxy.google.com/~r/industryhappenings/...

December 9, 2016, 1:00 pm EST / 4:00 pm PST Join Editors Retreat Program Chair, Jeff I. Greenberg in this free, 30 minute webinar to learn 20 Premiere Pro tips designed to make your life easier and change your editing lifestyle. Plus, as a webinar attendee, you could win a Transition Pack 3 courtesy of Film Impact. This webinar is part of an Editors Retreat series organized by Future Media Concepts. During the webinar, you can also get an insider look into their upcoming Editors Retreat even...

ASAMBLEA GENERAL ORDINARIA / DICIEMBRE 2016

December 6, 2016, 08:03 PM

http://edaeditores.org/asamblea-general-ordinaria-...

El último sábado 3 de Diciembre realizamos la segunda Asamblea General Ordinaria del año de la Asociación en la sede del sindicato SICA-APMA. Se hizo el balance y análisis de los resultados del trabajo realizado en 2016, pensando estrategias, ideas y políticas para el próximo año. También las comisiones presentaron nuevos  proyectos. Al finalizar, hubo […]

ILM’s Richard Bluff talks VFX for Marvel’s Doc

December 6, 2016, 08:03 PM

http://postperspective.com/ilms-richard-bluff-talk...

By Daniel Restuccio Comic book fans have been waiting for over 30 years for Marvel’s Doctor Strange to come to the big screen, and dare I say it was worth the wait. This is in large part because of the technology now available to create the film’s stunning visual effects. Continue reading → December 6, 2016 The post ILM’s Richard Bluff talks VFX for Marvel’s Doctor Strange appeared first on Randi Altman's postPerspective.

KOO-KI Uses Blackmagic Design Fusion Studio

December 6, 2016, 02:05 PM

https://www.aotg.com/koo-ki-uses-blackmagic-design-fusion-studio/

Blackmagic Design today announced that Fukuoka-based production company KOO-KI produced a new set of commercials for Japanese department store giant Marui using Fusion Studio.

#vfx#post production#compositing
In A Valley of Violence (2016)

December 6, 2016, 01:13 PM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“If the Devil's looking for me, tell him I'm headed to Mexico. He can meet me there.” — Paul ...

Wohler's iAM-MIX Wins Hong Kong Jockey Club

December 6, 2016, 11:13 AM

https://www.aotg.com/wohlers-iam-mix-wins-hong-kong-jockey-club/

After the recent addition of the on-site broadcasting center to the Sha Tin racecourse, the Hong Kong Jockey Club amped up its audio monitoring capabilities by implementing the iAM-MIX from Wohler Technologies, a leading manufacturer of video, audio and data monitoring solutions. This latest addition furthers the Hong Kong Jockey Club's mission to reach total customer satisfaction and meet all member expectations by delivering high-quality televised and streamed races.

#wohler

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