To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixel Film Studios Unveils TransPuzzle for FCPX

April 25, 2018, 09:16 AM

https://www.benzinga.com/pressreleases/18/04/p1157...

Developers at Pixel Film Studios, creators of visual effect tools for the post-production and broadcast markets, announced the availability of TransPuzzle enabling film editors to add spectacular jigsaw piece transitions to Final Cut Pro X projects.

Lindsay Seguin upped to EP at NYC’s FuseFX

April 25, 2018, 04:01 AM

http://postperspective.com/lindsay-seguin-upped-ep...

Visual effects studio FuseFX has promoted Lindsay Seguin to executive producer in the studio’s New York City office. Seguin is now responsible for overseeing all client relationships at the FuseFX New York office, acting as a strategic collaborator for current and future productions spanning television, commercial and film categories. Continue reading → April 24, 2018 The post Lindsay Seguin upped to EP at NYC’s FuseFX appeared first on Randi Altman's postPerspective.

Maya’s combinationShape Can be Used as MIN MAX N

April 24, 2018, 12:42 PM

https://lesterbanks.com/2018/04/combinationshape-m...

Chris Lesage Shows How You Can use Maya’s combinationShape Node as MIN MAX Nodes. Maya’s Shape Editor introduced back in version 2016.5 offered a brand-new workflow for blend shapes with access to ease targets, and

Creating Fire and Smoke With TP and Mograph

April 24, 2018, 09:16 AM

https://lesterbanks.com/2018/04/creating-fire-smok...

Athanasios Pozantzis Shows How to Create Fire and Smoke Using C4D TP and Mograph. Building on a previous tutorial that explained how to create smoke effects in Cinema 4D without the use of any specialized

Red Giant Releases Trapcode Suite 14.1

April 24, 2018, 05:57 AM

http://www.cgchannel.com/2018/04/red-giant-release...

Red Giant has released Trapcode Suite 14.1, a free update to its suite of motion graphics and VFX plugins for After Effects.

New post boutique Hiatus opens in Detroit

April 23, 2018, 11:35 AM

http://www.postmagazine.com/Press-Center/Daily-New...

DETROIT — Creative editorial and post boutique Hiatus (www.hiatuspost.com) has launched in Detroit. Opened by founder/senior editor Shane Patrick Ford, the new company features the leadership team of executive producer/partner Catherine Pink, and newly signed executive producer Joshua Magee. Additional talent includes editor Josh Beebe, composer/editor David Chapdelaine and animator James Naugle. 

How to Create a Long Wake With Side FX Houdini

April 23, 2018, 11:35 AM

https://lesterbanks.com/2018/04/create-long-wake-s...

Jerry Ken Shares some Tips and Techniques for Creating a Long Wake Trail Behind a Boat in Houdini. Houdini Artist Jerry Ken shows how to create an initial setup for a wake trail in Houdini

UPDATE | Trapcode Suite 14.1

April 23, 2018, 04:10 AM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks - today we are releasing Trapcode Suite 14.1 - a FREE update for Trapcode Suite 14. There are tons of awesome new features in Particular, Form, Mir and 3D Stroke. The post UPDATE | Trapcode Suite 14.1 appeared first on Red Giant.

Tribeca Film Festival: a stage for VR

April 23, 2018, 04:10 AM

https://www.provideocoalition.com/tribeca-film-fes...

The Virtual Arcade at Tribeca Film Festival features 21 world premiere virtual and augmented exhibits from a total of 33 virtual reality innovative exhibitions and experiences waiting for the public.

How to Organize a VFX Conference Track

April 23, 2018, 04:10 AM

https://www.cartoonbrew.com/events/how-to-organize...

Ever wonder how speakers and particular speaking sessions get organized at animation conferences? I certainly did, until recently when I had the opportunity to help curate a conference ‘track’ for the upcoming FMX event in Stuttgart.

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