To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Survival Shader Pack Offers a Jumpstart for Arnold

September 20, 2017, 11:42 AM

http://lesterbanks.com/2017/09/survival-shader-pac...

Visualact Releases an Arnold Shader Pack That Contains a Base for More Than 100 Common Materials Survival Shader Pack is an Arnold Material Library for Autodesk Maya that can help jumpstart your look-dev processes by The Post Survival Shader Pack Offers a Jumpstart for Arnold Materials originally appeared and published on %%BLOGLINK%,by lesterbanks

New Art-Directable Cobwebs Tool for Maya Looks to

September 20, 2017, 11:41 AM

http://lesterbanks.com/2017/09/cobwebs-tool-maya/

KobVebs Creates Complex and Natural Looking Cobwebs in Maya, With Just a Few Clicks Abhishek Karmakar recently released a new tool for Autodesk Maya. KobVebs is a pretty amazing cobwebs tool that lets you create The Post New Art-Directable Cobwebs Tool for Maya Looks to be a Doozy originally appeared and published on %%BLOGLINK%,by lesterbanks

DaVinci Resolve Micro Panel Used for Commercials

September 20, 2017, 08:11 AM

https://www.aotg.com/davinci-resolve-micro-panel-used-for-commercials/

Blackmagic Design today announced that Nina Chadha, Local 600 D.I.T., used DaVinci Resolve Micro Panel and DaVinci Resolve Studio for on-set color grading on commercials for Pepperidge Farms and Virgin Mobile. Chadha, who provided a full set of D.I.T. services for the national campaigns, also used a number of other Blackmagic Design products including a Smart Videohub 20x20 router, SmartView Duo monitor and UltraStudio Mini Monitor for on-set monitoring.

#blackmagic design#davinci resolve#dit#davinci resolve micro panel
A Sound Effect Creates Industry’s Largest Online

September 19, 2017, 12:59 PM

http://www.broadcastbeat.com/a-sound-effect-create...

Copenhagen, Denmark, September 19th, 2017 – A Sound Effect, the community-based, sound effects (SFX) online marketplace, today announced the addition of several new Ambisonic sound libraries, making it the largest and most diverse Ambisonic sound repository in the world. Ambisonic sounds are captured by highly-specialized microphones that record audio from every direction surrounding the microphone. ...

Advanced Film Emulation for FCP X and Premiere Pro

September 19, 2017, 12:59 PM

https://fxfactory.com/blog/after-effects/advanced-...

Advanced film-emulation trusted by professionals, now available as a plugin.

Switching from Final Cut Pro 7 to DaVinci Resolve

September 19, 2017, 09:09 AM

https://www.youtube.com/watch?v=HvsFsjfwYqA&featur...

With the upcoming release of mac OS this month, it’s been announced that Final Cut Pro 7 will no longer be supported. To assist FCP 7 editors, we have prepared a short video that outlines the similarities between editing in DaVinci Resolve 14 and Final Cut Pro 7. This video also introduces many of the features that will help you get started with DaVinci Resolve 14. The video also includes a very quick introduction to color correction and audio post production.

#editing#blackmagic design#davinci resolve#nle#final cut pro 7
Sennheiser previews FOCUSMIC Digital mini-shotgun

September 17, 2017, 04:45 PM

http://www.dvinfo.net/news/sennheiser-previews-foc...

Amsterdam, September 16, 2017 – At IBC, audio specialist Sennheiser is previewing the FOCUSMIC Digital, a rugged mini-shotgun microphone for high-quality videography with the iPhone. Designed with a proven Sennheiser capsule and Apogee PureDigital pre-amp and A/D converter, the FOCUSMIC Digital plugs directly into the Lightning port of the iPhone and delivers high-quality, focused audio [...]

Avid at IBC 2017 — MediaCentral | Editorial Mana

September 17, 2017, 04:56 AM

https://www.aotg.com/avid-at-ibc-2017-mediacentral-editorial-mana/

Avid NEXIS | PRO and MediaCentral | Editorial Management help you and your creative team complete projects faster together.

Honeycomb Builds Automated Workflows with Telestre

September 17, 2017, 04:56 AM

http://www.telestream.net/company/press/2017-09-17...

Nevada City, California, September 17, 2017 – Publicly launched in August 2016, London-based digital delivery service provider, Honeycomb, has put Telestream® (stand 7.B26) transcoding, workflow orchestration and automated quality control (QC) solutions at the heart of its state-of-the-art facility. Describing itself as a ’second generation digital delivery service’, Honeycomb has been successful in disrupting the established content delivery business models within its first year of c...

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