To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Blade Runner 2 Composer Set with Sicario's Compose

August 24, 2016, 12:15 PM

http://collider.com/blade-runner-2-composer-johann...

When Blade Runner 2 rolls around, it’ll certainly be a high profile sequel, but director Denis Villeneuve is keeping it “all in the family” when it comes to the behind-the-scenes team. When Villeneuve first signed on we learned he was bringing his Prisoners and Sicario cinematographer Roger Deakins into the fold, marking an unbelievably exciting prospect for one of the best directors of photography working today. And now we’ve learned that Villeneuve is adding another Sicario veteran to ...

VES announces rules & procedures for annual awards

August 24, 2016, 09:28 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — The Visual Effects Society (https://www.visualeffectssociety.com) has modified the online format of its Rules & Procedures (R&Ps). Short summaries are available on each category page, along with "Click for details" button, which will open up the full instructions for that section.

Practical Uses of Displacement Shaders With Arnold

August 24, 2016, 09:27 AM

http://lesterbanks.com/2016/08/practical-displacem...

Arvid Schneider talks about practical displacement shading uses in Autodesk Maya 2017 using the Arnold Renderer and alShaders. The Post Practical Uses of Displacement Shaders With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

Take Control of Your Color Correction with ColorFa

August 24, 2016, 09:27 AM

http://www.videoguys.com/blog/take-control-color-c...

With a powerful set of tools in an easy-to-use interface, ColorFast 2 gives you all the control you need. In this short tutorial, we’ll show you how to correct white balance, preserve skin tones and more with NewBlueFX ColorFast 2. Now through August 31st, get the all-new ColorFast 2 for only $89 or completely FREE Read More The post Take Control of Your Color Correction with ColorFast2 appeared first on Videoguys Blog.

The Art of the Freeze Frame

August 24, 2016, 06:08 AM

http://www.premiumbeat.com/blog/the-art-of-the-fre...

Learn how to use the simple effect of the freeze frame to hold your image on screen and in the minds of your viewer.

Ornatrix 3dsmax Feathers Part 1

August 24, 2016, 06:03 AM

https://www.aotg.com/ornatrix-3dsmax-feathers-part-1/

This is the first of a series of tutorials dedicated to realistic feather creation using Ornatrix 3dsmax. Learn how to set up your character for feathers, how to add feathers, and how to adjust various aspects to get the artistic look you desire. Use the skills acquired from this tutorial on your own characters and learn more in second part of the lesson.

Interview with Janis Vogel

August 24, 2016, 06:03 AM

https://www.aotg.com/interview-with-janis-vogel/

For many filmmakers and artists, the elusive world of Television Production can seem intimidating and impossible to penetrate. In my chat with Janis Vogel, we demystify post production and editing, discussing secret tricks of the trade.

Creating Alternate Edits with Roles in FCP X

August 24, 2016, 06:03 AM

https://www.aotg.com/creating-alternate-edits-with-roles-in-fcp-x/

In this week's episode, Steve demonstrates how to use Final Cut Pro X's Roles to create an alternate edit of a PSA he's been working on.

Review: FxFactory’s AudioDenoise, EchoRemover, X

August 23, 2016, 05:24 PM

http://postperspective.com/review-fxfactorys-audio...

By Brady Betzel Over the last few years I’ve found myself really loving how well my Windows-based PCs have been working, but some of the drawbacks are the inability to use FCP X, Motion and any of their plug-ins. Recetly, I opened my MacBook Pro once again because I found three plug-ins from FxFactory’s partners Automatic Duck and CrumplePop that I really wanted to check out inside of FCP X: AudioDenoise, Continue reading →August 23, 2016

Stop Motion Animation Goes High Tech at Laika

August 23, 2016, 05:24 PM

http://www.studiodaily.com/2016/08/stop-motion-ani...

The Verge heads behind the scenes at Laika to look at the meticulous craft that went into the studio's latest animated feature, Kubo and the Two Strings. The post Stop Motion Animation Goes High Tech at Laika appeared first on Studio Daily.

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