To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Transfer Textures Between Objects With Different U

May 24, 2016, 09:15 AM

http://lesterbanks.com/2016/05/transfer-textures-o...

Environment and prop artist, Jeff Parrott shows how you can easily transfer a texture to a similar object, that has different UV's. The Post Transfer Textures Between Objects With Different UV’s, in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

CONAN EXILES: Making of by Bläck

May 24, 2016, 09:14 AM

http://www.artofvfx.com/conan-exiles-making-of-bla...

Cool making of by Bläck about their work on the CONAN EXILES Cinematic teaser...

G500 Vfx Breakdown

May 24, 2016, 09:14 AM

http://www.cgmeetup.net/home/g500-vfx-breakdown/

G500 compositing Breakdown by Yaroslav Primachenko.

RealFlow Fluids Inside Cinema 4D

May 24, 2016, 09:14 AM

http://www.cgmeetup.net/home/realflow-fluids-insid...

A basic introduction to RealFlow & Cinema 4D and its main features.

Cinefex Vault #6: The Eternal Sunshine of the Spot

May 24, 2016, 09:14 AM

http://cinefex.com/blog/eternal-sunshine/

While tracking down the artists responsible for the effects of The Eternal Sunshine of the Spotless Mind, visual effects supervisor Louis Morin confided to me, ‘You’ve got the wrong man. The real magician here is Michel Gondry.’ Normally, the production’s visual effects supervisor is a good barometer for a film’s artistic and technical effects; but Louis was not being disingenuous.

Nicholas Monsour on Editing Keanu

May 24, 2016, 07:45 AM

http://www.aotg.com/index.php?page=cuttingroom_195

Gordon sits down with Nicholas Monsour to discuss the editing of Keanu. They talk about the films timing and how tone shifts affect the editing in a comedy.

News: The AudioVR Network

May 24, 2016, 05:30 AM

http://designingsound.org/2016/05/news-the-audiovr...

  Co-founders Jesse Holt, Chris Hegstrom, and Jacob Pernell would like to invite you to join their new network, AudioVR. Virtual reality is in its infancy, ready to be molded and defined by passionate and talented communities, and AudioVR aims to be the hub where sound pros can translate their past roles and redefine audio for […]

Trapped (2015)

May 24, 2016, 05:30 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“"No one can get out, not even the killer."” — Andri Ólafsson ...

Aardman and Braun Introduce 'Beardimation'

May 24, 2016, 05:29 AM

http://www.skwigly.co.uk/aardman-braun-introduce-b...

Braun – the manufacturer of some of the world’s most-loved shaving and styling products – has partnered with Academy Award-winning studio, Aardman to create a stop motion animation film using real men’s beards.

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