To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Free updates on the way for Color Finale and Color

May 18, 2016, 09:23 AM

http://www.redsharknews.com/post/item/3487-free-up...

At the FCP Exchange workshops held in Las Vegas during NAB 2016, Denver Riddle of Color Grading Central previewed some upcoming updates to Color Finale for FCP X. Color FinaleColor Finale ProFinal Cut Pro XFCPXColor CorrectionColorColourColour CorrectionGrading

DEADPOOL: VFX Breakdown by Image Engine

May 18, 2016, 09:23 AM

http://www.artofvfx.com/deadpool-vfx-breakdown-ima...

Have a look at this VFX breakdown by Image Engine about their work on DEADPOOL...

Pro Media Tools 1.4.4 released with new QT Edit Qu

May 18, 2016, 05:59 AM

http://www.digitalrebellion.com/blog/posts/pro_med...

Earlier this week we released Pro Media Tools 1.4.4, a minor update to our suite of media management and workflow tools for video professionals. QT Edit Quick Tasks We’ve added some new Quick Tasks to QT Edit: Invert pixel aspect ratio (e.g. 10:11 becomes 11:10) Copy reel name from filename - Sets the timecode track’s reel name field to the movie’s filename Copy reel name from folder name - Sets the timecode track’s reel name field to the folder that the movie is located in ...

Craving behind the scenes?

May 18, 2016, 05:58 AM

https://vfxblog.com/2016/05/18/craving-behind-the-...

Sometimes I will watch a film or see a game and really, really want to know what work went on behind the scenes. Sometimes I’m lucky enough to have covered the film or game, sometimes there’s a great making of book. But often there isn’t. Enter: Craft, a new site that’s looking to show tons and tons of behind the scenes materials for animated films and games.

What’s New in REAPER 5.20 Update video

May 18, 2016, 05:58 AM

http://reaperblog.net/2016/05/whats-new-in-reaper-...

REAPER version 5.20 is out today and here are the highlights of the big update.

direction de la photographie et stop-motion (Aardm

May 18, 2016, 05:57 AM

http://www.3dvf.com/actualite-16736-fmx-2016-direc...

Dave Alex Riddett is a cinematographer known for his work at the Aardman studios. He worked on the saga Wallace & Gromit , as well as Shaun the Sheep (the series as the film). In a conference FMX 2016, he evokes his work and how light is handled in a project stop- motion.

Titler Live 2 Advance

May 18, 2016, 05:54 AM

https://www.aotg.com/titler-live-2-advance/

NewBlue Titler Live Advance delivers rich, broadcast-quality titles and graphics you need for your live production. Get started quickly with over 100 built-in main titles, lower thirds and bugs or explore the wealth of powerful design features to create specific titles or graphics you need. Plus with the breakthrough scoreboard module, easily control the score, game clocks, and more.

Extrude Faces & Extrude Vertices Tools

May 18, 2016, 05:54 AM

https://www.aotg.com/extrude-faces-extrude-vertices-tools/

This video demonstrates the usage of the Extrude Faces & Extrude Vertices Tools in 3D Coat's Retopology workspace

Intrude Tool

May 18, 2016, 05:54 AM

https://www.aotg.com/intrude-tool/

This video demonstrates the usage of the Intrude tool in 3D Coat; which is much like the Shell tool with a small difference

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