To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VR: The challenges of producing panoramic virtual

January 24, 2017, 08:35 PM

http://www.postmagazine.com/Video-Center/Gallery/V...

Tom Polson gives us a high-level overview of issues related to post production of panoramic VR standard and stereo. Markets, tools, plug-ins and more.

PFTrack to Maya (Tutorial)

January 24, 2017, 08:33 PM

http://www.studiodaily.com/2017/01/pftrack-to-maya...

TunnelvizionTV describes the process for generating camera tracking data in PFTrack and then transferring it into Autodesk Maya 2017.  The post PFTrack to Maya (Tutorial) appeared first on Studio Daily.

Modeling, Rigging and Texturing a Cartoon Heart Ch

January 24, 2017, 08:33 PM

http://www.studiodaily.com/2017/01/modeling-riggin...

Eyedesyn gets down to brass tacks, letting you watch over the shoulder as EJ spends a couple of hours modeling and rigging a cartoon character in Maxon Cinema 4D.  The post Modeling, Rigging and Texturing a Cartoon Heart Character in Cinema 4D (Tutorial) appeared first on Studio Daily.

Motion in Under 5 Min: Creating Transitions from M

January 24, 2017, 08:31 PM

https://www.aotg.com/motion-in-under-5-min-creating-transitions-from-m/

In this episode Mark Spencer shows you how to use Motion 5.3 to create transitions from movies then publish them for use in FCP X.

Resolve in Under 5 Min: Compare Grades with Refere

January 24, 2017, 08:31 PM

https://www.aotg.com/resolve-in-under-5-min-compare-grades-with-refere/

In this episode of DaVinci Resolve in Under 5 Minutes, Alexis Van Hurkman shows you how to compare grades with the little-known Reference Sizing tool.

New EditShare Collaborative Media Platform at BVE

January 24, 2017, 12:31 PM

https://www.aotg.com/new-editshare-collaborative-media-platform-at-bve/

XStream EFS distributed storage and Flow production asset management provide the foundation for 4K, UHD and Virtual Reality content; new hybrid workflows make secure cloud collaboration a cost-effective reality

#workflow#post#storage#editshare#asset management#bve#excel london#file protection
Use Houdini’s Cloud Tools for Quick VDB Clouds i

January 24, 2017, 07:45 AM

http://lesterbanks.com/2017/01/houdini-cloud-tools...

When asked “What is an easy way to create clouds for rendering in Octane?” Entagma’s Moritz Schwind answered with a new tutorial. You can use Houdini’s Cloud Tools. They are perfect for this. The Cloud The Post Use Houdini’s Cloud Tools for Quick VDB Clouds in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

AE Backgrounds

January 24, 2017, 07:43 AM

http://motionworks.net/after-effects-backgrounds/

These After Effects backgrounds were created by me as part of the Creative Background Design in After Effects training ten years ago this year. In celebration I’ve resaved them at HD resolution and am offering them now for free download. Enjoy!

Carnival Logo Reveal CGI Breakdown

January 24, 2017, 07:42 AM

http://www.cgmeetup.net/home/carnival-logo-reveal-...

Tim Little – My roles included lookdev, compositing, and additional FX elements.

Lighting in Unity 5

January 24, 2017, 07:41 AM

https://cgi.tutsplus.com/tutorials/lighting-in-uni...

Unity has become more and more popular among aspiring game programmers. This is due to the fact that Unity directly supports a multitude of platforms such as mobile, desktop, and console environments. Moreover, it is free to use for lower revenue developers or studios.

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