To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

THE WALK Visual Effects Breakdown Reel

March 24, 2016, 05:15 AM

https://www.aotg.com/the-walk-visual-effects-breakdown-reel/

Hot on the heels of a visual effects reel that showed how pretty much an entire city was created in post-production for Deadpool, the geniuses at the digital effects company Atomic Fiction have revealed another showcase of even more impressive work. This time a visual effects reel takes a look at how the company created the crux of Robert Zemeckis‘ vertigo-inducing true story The Walk.

How HAIL, CAESAR! Made the Cut

March 24, 2016, 05:15 AM

https://www.aotg.com/how-hail-caesar-made-the-cut/

The Coen Brothers worked closely with Adobe to create their cutting edge post-production workflow around Premiere Pro CC & After Effects CC.

G-Technology Evolution Series Workflow – It’s

March 23, 2016, 04:24 PM

http://www.videoguys.com/blog/g-technology-evoluti...

Today’s HD and 4K file based workflows require reliable, rugged and high performance video storage wherever you are : In the field & on location Traveling, on the road or in the air In the studio or in the edit bay G-Technology has put together a complete workflow for you utilizing HGST 7200RPM Enterprise class drives Read More The post G-Technology Evolution Series Workflow – It’s as easy as 1-2-3 appeared first on Videoguys Blog.

Backup application Hedge for Mac now available. Di

March 23, 2016, 04:24 PM

http://www.provideocoalition.com/backup-applicatio...

Recently film and video editor and ProVideo Coalition writer Scott Simmons shared information in his Useful Tools For Editors column about a new file transfer and backup tools called Hedge for Mac. That tool is now shipping and the developers of Hedge For Mac are offering a 33% launch discount for ProVideo Coalition readers. Use The post Backup application Hedge for Mac now available. Discount for PVC readers. appeared first on ProVideo Coalition.

GDC Roundtable Recap – SUN 3/27 5PM PST

March 23, 2016, 04:24 PM

http://designingsound.org/2016/03/gdc-roundtable-r...

GDC’s a week in game audio overdrive, a week-long gathering that resonates all through the following year. Several of Designing Sound’s editors, friends and family were fortunate enough to make the trek to San Francisco in time for this year’s show. And before the embers have cooled, we thought we’d get together and make some […]

Maya Tutorial - Camera Projection & Camera Mapping

March 23, 2016, 04:24 PM

https://www.aotg.com/maya-tutorial-camera-projection-camera-mapping/

In this Maya camera mapping / projection tutorial Mohammad Sadeh will show you how to create a camera projection in Maya 2015 from start to finish you will start in Photoshop then move to Maya and then render the final image and do basic colouring in After effects. this camera projection tutorial is great for anyone who want to learn about camera projection/ mapping in Maya, so lets get started.

New After Effects Tool Offers a Pose-Based Rigging

March 23, 2016, 12:13 PM

http://lesterbanks.com/2016/03/new-after-effects-t...

Mike Overbeck's Joystick n' Sliders gives you HUDs in Ae that control pose-based interpolation. The Post New After Effects Tool Offers a Pose-Based Rigging System originally appeared and published on %%BLOGLINK%,by lesterbanks

The Blending of Pixar and Disney Animation Studios

March 23, 2016, 12:12 PM

http://www.pixarpost.com/2016/03/pixar-disney-blen...

If you're an animation fan, you may be able to identify which studio created each film by its look and feel — but as technology has advanced and companies aligned, the lines have gotten a little more blurry. Let's first clarify that we're not saying that the blurring of studio lines is a bad thing, but it is something that's been talked about more and more over the last decade and it's something we wanted to explore a little more.

Viral Rubik' Cube video revealed to be VFX

March 23, 2016, 09:29 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — Leo Weston, Richard Russell, James Dooley and Lorenzo Newell, all of whom are VFX artists at Deluxe's Rushes (www.rushes.co.uk), recently created a viral video titled Solving 3 Rubik's Cubes in under 20 seconds whilst Juggling Mills Mess. The video was uploaded by RuboCube to YouTube on March 15th and has gone on to generate more than 15M views. Like the title suggests, a man appears to solve three Rubik’s Cubes while juggling. The reality is that this was actually achieved v...

Mixing Mocha Tracking and 3D Elements With Cinema

March 23, 2016, 09:29 AM

http://lesterbanks.com/2016/03/mocha-tracking-3d-e...

A great walkthrough that shows the power of using Mocha Tracing data in Cinema 4D. The Post Mixing Mocha Tracking and 3D Elements With Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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