To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Get Realistic Looking Fabric Shaders With Arnold i

May 7, 2016, 01:48 PM

http://lesterbanks.com/2016/05/fabric-shaders-arno...

Kamel Khezri shows how to create realistic fabric shaders using Arnold in Cinema 4D. The Post Get Realistic Looking Fabric Shaders With Arnold in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Quickly Model a Phillips Head Screw With Maya

May 7, 2016, 09:04 AM

http://lesterbanks.com/2016/05/model-a-phillips-he...

Alex Cheparev walks through his workflow for quickly modeling a phillips screw in Maya, using a Helix, Wave Deformers, and a Custom Soft Select. The Post Quickly Model a Phillips Head Screw With Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

The Minimalist Animation of ‘Archer'

May 6, 2016, 12:15 PM

http://www.awn.com/animationworld/minimalist-anima...

Producer Neil Holman and art director Chad Hurd detail the limited but highly stylized animation techniques they wield to devastatingly hilarious effect on their hit FX animated series.

Using MASH Distribution to Create a Low Poly Plane

May 5, 2016, 12:51 PM

http://lesterbanks.com/2016/05/maya-low-poly-plane...

Ian Waters offers a look into using MASH's distribution and maps to create a low poly planet in Maya. The Post Using MASH Distribution to Create a Low Poly Planet originally appeared and published on %%BLOGLINK%,by lesterbanks

DreamWorks Animation Will Stay in Glendale

May 5, 2016, 12:50 PM

http://www.animationinsider.com/2016/05/dreamworks...

Variety is reporting that DreamWorks Animation Will Stay in Glendale as a great sigh of relief can be heard from their campus.

Aardman, Ogilvy Tell Stories with Stains in Persil

May 5, 2016, 05:01 AM

http://www.animationmagazine.net/top-stories/aardm...

Ogilvy in collaboration with Oscar-winning animation studio Aardman has redefined the product demonstration with innovative content for Unilever’s laundry brand Persil. A first of its kind animation, Monster Stains, recently launched in cinemas and online to show off Persil’s stain removal power through a narrative lens.

Planning Your Animation with X-Sheet in Toon Boom

May 5, 2016, 04:58 AM

https://www.aotg.com/planning-your-animation-with-x-sheet-in-toon-boom/

In this lesson we start planning out our animation shot using the X-sheet in Toon Boom Harmony.

Cinefex Vault #3: Ellenshaw Under Glass

May 3, 2016, 12:32 PM

http://cinefex.com/blog/peter_ellenshaw/

Weighing in at nearly eight and a half pounds, Ellenshaw Under Glass – the handsome autobiography of matte artist Peter Ellenshaw – was a mighty tome. This was not a book to read in bed, or sitting on a bus. Rather, it required a lectern to hold it open, particularly if the reader had been lucky enough to acquire the Deluxe Edition with plexiglass cover and 3D lenticular image of Peter perched atop a cloud, above Mary Poppins’ London.

The magic ingredient that brings Pixar movies to l

May 3, 2016, 12:32 PM

https://www.aotg.com/the-magic-ingredient-that-brings-pixar-movies-to-l/

Danielle Feinberg, Pixar's director of photography, creates stories with soul and wonder using math, science and code. Go behind the scenes of Finding Nemo, Toy Story, Brave, WALL-E and more, and discover how Pixar interweaves art and science to create fantastic worlds where the things you imagine can become real. This talk comes from the PBS special "TED Talks: Science & Wonder."

Modeling the Park | Making an Animated Movie Seaso

May 3, 2016, 05:05 AM

https://www.aotg.com/modeling-the-park-making-an-animated-movie-seaso/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

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