It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 21, 2016, 04:58 AM
http://www.cgmeetup.net/home/liftoff-vfx-breakdown...
Josh Clos – FX side project to learn and test Phoenix FD. Overall, it performed very well and was great to use.
September 21, 2016, 04:58 AM
http://www.cgmeetup.net/home/realflow-technical-sh...
Josh Clos – Some of my fluid simulation work done in Realflow.
September 21, 2016, 04:57 AM
http://www.cgmeetup.net/home/deltamush-to-skin-3ds...
DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature – the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.
September 20, 2016, 07:09 PM
http://www.avidblogs.com/lots-of-edits-for-a-littl...
The article Lots of Edits for a “Little Mix” — Martin Craswell Crafts Long-Form Music Shows by Martin Craswell appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
September 20, 2016, 07:09 PM
http://www.fcp.co/final-cut-pro/articles/1855-maco...
Apple's new version of OS X has been released. Should you install it straight away? Or wait for any possible bugs to be fixed and third party developers to update their software. Is there also a hint on future collaboration possibilities?
September 20, 2016, 07:09 PM
http://www.edaeditores.org/celebramos-el-tercer-an...
El sábado 20 de Agosto a las 18hs se realizó la Asamblea General Ordinaria y posterior brindis por el 3° aniversario de la Asociación donde celebramos la renovación de autoridades de la Comisión Directiva. Se cumplieron tres años de nuestra constitución legal, y el primer mandato completo de la CD al frente de la EDA. […]
September 20, 2016, 07:08 PM
https://www.aotg.com/working-with-vector-graphics-in-fcpx/
In this episode of MacBreak Studio, Mark Spencer shares some tips on how to work with Vector graphics in Final Cut Pro X.
September 20, 2016, 12:27 PM
https://www.aotg.com/ibc-2016-filmlights-martin-tlaskal/
At IBC 2016 FilmLight's Martin Tlaskal tells us about the upcoming Baselight 5, which includes greenscreen keying. They also showed PreLight for onset color grading. Plus Baselight for Avid and Nuke upgrades.
September 20, 2016, 12:26 PM
https://www.aotg.com/ibc-2016-ajas-bryce-button/
At IBC 2016 in Amsterdam, AJA Video's Bryce Button runs us through what was new for the show and touches on HDR workflows as well.
September 20, 2016, 12:26 PM
http://www.studiodaily.com/2016/09/adobe-starts-in...
Adobe today debuted a new portal to Adobe Stock, allowing users to upload photos and videos to the service via a website or from within Creative Cloud applications. Adobe said contribution has been enabled only in Lightroom and Bridge, but suggested that … more » The post Adobe Starts Integrating Stock Submissions with Creative Cloud appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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