To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Make Piles of Anything With Houdini

October 7, 2021, 08:49 AM

https://lesterbanks.com/2021/10/how-to-make-piles-...

The CGI Nerd shows how you can create piles of anything with Houdini quickly. Stacking and creating piles are always super-useful in 3D, and with Side FX Houdini, the task is quite simple. This new

How to Make Dynamic Grass in Blender Quickly

October 7, 2021, 08:48 AM

https://lesterbanks.com/2021/10/how-to-make-dynami...

Hollowpixel covers creating dynamic grass in Blender using a hair system. These days, in Blender, there are more than a few ways to create grass. Dynamically simulated grass also has a few methods, and while

How to choose the best hardware for Multi-Frame Rendering in After Effects

October 7, 2021, 08:48 AM

https://www.provideocoalition.com/best-hardware-fo...

Multi-frame rendering is currently available in Adobe After Effects Beta. Introduction With the new 22.x version of After Effects, Adobe is pulling out all the stops and is adding a ton of new features including speculative preview, composition profiler, and render notifications. These are all incredibly useful and worthy of an update by themselves, but [...]Read More...

Vegas 19 gets new update including improved Optical Flow slow motion

October 7, 2021, 08:48 AM

https://www.redsharknews.com/vegas-19-gets-new-upd...

In August, MAGIX released VEGAS Pro 19, which had plenty of great new features, a friendlier UI, and attractive pricing. It has now released an update to further enhance the NLE experience.

175 – Returnal with Loic Couthier & Toivo Kallio

October 6, 2021, 08:42 AM

https://tonebenderspodcast.com/175-returnal-with-l...

Guest host Mark Kilborn sits down with Loic Couthier & Toivo Kallio, to talk about their sound work on the new PS5 game, Returnal. The…

An Easy Way to Craft Cavity Maps

October 6, 2021, 08:42 AM

https://lesterbanks.com/2021/10/an-easy-way-to-cra...

TheAntropus shows a quick and reliable way to create cavity maps on your own. So you have a large amount of UDIMs and an insanely detailed model. It would be best to generate cavity maps,

How to Make Charming Fuzzy Fabric in Blender

October 6, 2021, 08:42 AM

https://lesterbanks.com/2021/10/how-to-make-charmi...

SouthernShotty shows how you can make a fuzzy fabric material with Blender. In this tutorial, Remington Markham (SouthernShotty) shows how he makes those charming fuzzy fabric materials for his character animations. The process is surprisingly

Working With Arnold’s Noice Denoise

October 6, 2021, 08:41 AM

https://lesterbanks.com/2021/10/working-with-arnol...

Reza Sarkamari covers getting started with Arnold Noice Denoiser. Arnold has a couple of methods for getting cleaner renders using denoising tools. Arnold has the OptiX Denoiser as well as a stand-alone application that uses Noice. This

Frame IO Collaboration: Is Adobe Paying Too Much?

October 6, 2021, 08:41 AM

https://www.premiumbeat.com/blog/frame-io-collabor...

Has video project collaboration been over-hyped? Let's take an in-depth look into Frame IO, and what it can do for your next project.

Archive, backup and data protection for media professionals (Part 2-3)

October 6, 2021, 08:41 AM

https://www.redsharknews.com/archive-backup-and-da...

The word Archive is actually very old. The Romans called a building where they stored scripture rolls that were no longer needed for daily work “archivum”. Today´s digital file archive does the same. It holds all finalized productions, projects and assets in one place. This way it becomes the only place to look for finalized files. This is what is called a "Single Source of Truth“.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.