To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Walk used the largest Cloud computer in histor

October 28, 2015, 09:59 AM

http://www.thecredits.org/2015/10/how-the-walks-vf...

Director Robert Zemeckis’s long gestating project The Walk, on Philippe Petit’s once in a lifetime high-wire walk across the Twin Towers of The World Trade Center on August 7th, 1974 finally reached the screen this month, in glorious 3-D utilizing breathtaking visual effects. We spoke to VFX Supervisor Kevin Baillie & VFX Producer Camille Celluci by phone on how the production team was able to re- create in such immense detail both the Twin Towers and the 1974 New York skyline on a tight bud...

A Day in the Life

October 28, 2015, 09:59 AM

http://linecheck.soundgirls.org/2015/10/28/a-day-i...

It was an insanely busy August and September for me. A veritable hurricane of huge shows, little shows, corporate events, prime time live television shows, one day shows, studio installation for long running shows rinse and repeat.

Draw Mask Feature in FCPX

October 28, 2015, 09:59 AM

http://www.geniusdv.com/news_and_tutorials/2015/10...

Learn how to use the new 'Draw Mask' feature within Final Cut Pro X. Key fundamentals in this lesson include:

BAO Mask 3D Warper UV Mapping Tutorial

October 28, 2015, 09:59 AM

https://www.aotg.com/bao-mask-3d-warper-uv-mapping-tutorial/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

BBC crew reveal audio trickery behind new nature s

October 28, 2015, 09:58 AM

http://www.telegraph.co.uk/news/bbc/11956236/BBC-c...

To viewers of The Hunt, the BBC’s new natural history series, the crunch of polar bear paw onto virgin Arctic snow will come through crystal clear. But a crew member from the corporation’s landmark new programme has disclosed that filmmakers had to resort to audio trickery to capture the sounds of the show’s fearsome animals.

Why A Director Shouldn't Edit Their Own Movie

October 28, 2015, 09:58 AM

http://www.watchindie.net/2015/10/27/why-a-directo...

I was asked why a director shouldn’t edit his/her own films today… again. I get a lot of blow-back from my usual answer, but I’m steadfast in my belief that a director should never edit their own film. I know; never is a strong word. And there are exceptions, and those outliers are part and parcel for the argument for editing your own work. But all of us can’t be the Cohen brothers – I’m certainly not.

Spectral Analysis: Interview with Gordon Durity

October 28, 2015, 05:11 AM

http://designingsound.org/2015/10/spectral-analysi...

Many thanks to Brad Dyck for contributing this intervie […]

Ginger Snaps (2000)

October 28, 2015, 05:10 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“Out by sixteen or dead on the scene, but together forever.” — Ginger ...

SSL to introduce new hardware development kit

October 28, 2015, 05:09 AM

http://www.audiomediainternational.com/new-gear/ae...

At AES New York 2015 on Booth 227, Solid State Logic will launch βeta, a 500 format module hardware development kit that offers ‘SSL style, quality and some SSL specific components to the community of ‘build your own’ audio electronics enthusiasts.’'

‘Toy Story’ 20th Anniversary Celebrated by Pix

October 27, 2015, 04:20 PM

http://variety.com/2015/film/news/toy-story-20th-a...

In the 20 years since its release, “Toy Story” has been celebrated with an Academy Award, inspired Disney theme park attractions and landed a perch in the Smithsonian Institution. Leading man Buzz Lightyear even visited the International Space Station for a prolonged float-about.

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