It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 5, 2016, 05:24 PM
http://feedproxy.google.com/~r/nvidiablog/~3/mcEhz...
Headlines about virtual reality often focus on how it’s upending the world of gaming. But VR is also revolutionizing fields across everyday life — areas like medicine, architecture, education, product design and retailing. A great example is Audi’s new virtual showroom, where you can explore each of their models in vivid detail through VR. The German… Read More The post How Virtual Reality Is Making the Leap into Everyday Life appeared first on The Official NVIDIA Blog.
January 5, 2016, 05:23 PM
http://www.content-technology.com/asiapacificnews/...
The audio production team behind the Voice of China, one of the most successful music shows on Chinese television, has been using Jünger Audio loudness control and audio processing equipment to ensure the quality of broadcasts transmitted in 5.1 surround sound.
January 5, 2016, 05:23 PM
https://www.aotg.com/daws-and-audio-editing-as-fast-as-possible/
Editing audio usually meant cutting and splicing physical tape until the 1970s. How has digital editing opened up a world of new possibilities?
January 5, 2016, 12:50 PM
http://www.premiumbeat.com/blog/new-update-finally...
Trapcode Particular's latest update adds a handy interface for fast particle creation.
January 5, 2016, 12:49 PM
http://www.avidblogs.com/media-composer-8-4-5-now-...
The article New Media Composer 8.4.5 Update Adds Extra Features to Artist | DNxIO Video I/O Interface by Wim Van den Broeck appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
January 5, 2016, 12:49 PM
http://feeds.redgiantsoftware.com/~r/redroomblog/~...
Hi Folks - today we've released an update to Trapcode Suite 13, with fixes that resolve issues in Trapcode Particular 2.5 and Trapcode Tao, as well as the Trapcode Suite installer. Here's what's in the release... The post Software Update: Trapcode 13.0.1 appeared first on Red Giant.
January 5, 2016, 12:49 PM
http://lesterbanks.com/2016/01/modeling-a-rocketee...
Hi-Fi modeler Alex Cheparev shares a look at how to model the helmut from rocketeer using Maya 2016 poly modeling tools. The Post Modeling the Rocketeer Helmet With Maya 2016 originally appeared and published on %%BLOGLINK%,by lesterbanks
January 5, 2016, 06:52 AM
https://www.aotg.com/game-audio-hour-089/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
January 5, 2016, 06:52 AM
https://www.youtube.com/watch?v=RqoLVSjZVHU
Rampant Design CEO and Lead Designer Sean Mullen @smvfx shows us how to jump, bump and slice in Adobe Premiere Pro.
January 5, 2016, 06:51 AM
https://www.youtube.com/watch?v=hMsL_HWHP60
Stefanie Mullen @FinalCutStef from @RampantDesign shows us how to use @RampantDesign Flash Transitions inside of Apple Final Cut Pro X.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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