To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Ornatrix for Maya 101 - Ornatrix Styling with Pain

November 24, 2015, 06:40 AM

http://www.cgmeetup.net/home/ornatrix-for-maya-101...

In addition to being a great stand-alone hair solution Ornatrix also provides workflow for working with Maya’s existing hair tools. Use the hair stack and Ornatrix operators to model your parametric hair and use Paint Effects to fine tune it. In this tutorial we take a look at this non-destructive workflow as well as some of the previously unexplored styling tools.

Tippett Get A Pie Smashed Into His Face

November 23, 2015, 07:50 PM

http://www.cartoonbrew.com/animators/watch-vfx-ani...

Why? We don’t know — and frankly, we don’t want to know.

Voyager Animated Typeface HD

November 23, 2015, 07:50 PM

https://www.aotg.com/voyager-animated-typeface-hd/

A modern day sans serif typeface, inspired by the Swiss style of typography. Order 4 or more Animography Animated Typefaces and save 25%...

Pixar Woman Director in the Next Five Years

November 23, 2015, 06:05 AM

http://www.cartoonbrew.com/pixar/pixar-president-e...

In a “candid chat” with The Hollywood Reporter—one that conveniently makes no mention of his involvement in a decades-long wage-fixing scheme that robbed animation industry workers of tens (and potentially hundreds of) millions of dollars in wages—Pixar and Disney Animation president Ed Catmull said that he thinks Pixar will have its first solo female director sometime in the next five years.

Toy Story's 20th Anniversary: A Look Back at 1995

November 23, 2015, 06:05 AM

http://www.pixarpost.com/2015/11/toy-storys-20th-a...

November 22, 1995 was a monumental day in the history of animation — Toy Story made its national theatrical debut (Hollywood premiere was November 19 at the El Capitan Theater).

Blenderlounge Tuto HardOps Partie 2

November 22, 2015, 06:52 PM

https://www.aotg.com/blenderlounge-tuto-hardops-partie-2/

Partie 2 sur l'Addon HardOps avec une mise en situation et explication du workflow.

Rendering an Axe Model in KeyShotComputer Graphics

November 22, 2015, 06:30 AM

http://www.cgmeetup.net/home/rendering-an-axe-mode...

Rendering an Axe Model in KeyShot, Learn how to Render an Axe Model in KeyShot. Rendering an Axe Model in KeyShot, Model in KeyShot, Render a Model in KeyShot, KeyShot, Tutorial, Rendering, Axe (Product Category), keyshot, 3d rendering, cg, zbrush, digital sculpting, sculpting, KeyShot tutorial

Get free Maya shader library building tool BlissLi

November 20, 2015, 07:00 AM

http://www.cgchannel.com/2015/11/get-free-maya-sha...

TD and creative director Einar Gabbassov has released BlissLib, a new free framework for creating custom shader libraries in Maya, storing sets of shader networks as reusable presets.

Creative Spark: Simon Otto

November 19, 2015, 05:26 AM

https://www.aotg.com/creative-spark-simon-otto-2/

Animator Simon Otto ("How to Train Your Dragon", "How to Train Your Dragon 2", "Kung Fu Panda") takes viewers inside his creative process in an exploration of where ideas come from.

MAXON Showcasing Cinema 4D at AE World Nov. 19-22

November 18, 2015, 04:36 AM

http://www.awn.com/news/maxon-showcasing-cinema-4d...

NEWBURY PARK, CA -- MAXON, a developer of professional 3D modeling, painting, animation and rendering software solutions, will participate at After Effects World taking place November 19 – 22, in San Jose. The conference, being held this year in conjunction with Premiere Pro World under the umbrella of Adobe Video World, aims to gather complementary post-production communities together to focus on one or both software platforms and features educational sessions from the world's leading 2D/3D m...

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