To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Site Maintenance This Weekend

July 5, 2016, 06:03 PM

http://designingsound.org/2016/07/site-maintenance...

The last time we took down the site for maintenance, about 3 years ago, Varun mentioned what kind of a beast this site is. At some point this weekend, probably on Saturday, we’ll be taking the site down for a new round of maintenance. This will be to reorganize the site a bit (hopefully making things […]

Sunday Sound Thought 27 – Interpretations

July 3, 2016, 03:23 PM

http://designingsound.org/2016/07/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This past week, something from the 16th week of this series was […]

Audio Converters and Calibration

July 3, 2016, 05:06 AM

https://www.aotg.com/audio-converters-and-calibration/

Converters have a threshold and if they are crossed, the transients will turn to digital clips. This video explains how to measure your audio interface converters using a multi-meter.

Thank You to All Our Contributors

July 2, 2016, 04:31 PM

http://designingsound.org/2016/07/thank-you-to-all...

  We’d like to thank everyone who wrote in and shared their stories for last month’s theme, Pushing the Boundary. These contributions not only gave insight into the diverse backgrounds of those entering sound and advice to anyone starting out, they also shared invaluable philosophies for how to make audio a lasting career. So take it from our contributors and make this […]

The A Sound Effect Podcast returns!

July 2, 2016, 05:49 AM

http://www.asoundeffect.com/sound-effect-podcast-r...

I’m very excited to let you know that the A Sound Effect podcast is making a return! A big thanks to Christian Hagelskjaer From for co-hosting and putting this episode together, and to Paul Virostek for sharing his insights into the explosive growth in indie sound effects.

Designing the sound for critically-acclaimed UNCHA

July 2, 2016, 05:49 AM

http://www.asoundeffect.com/uncharted-4-sound/?utm...

‘Uncharted 4: A Thief’s End’ is the final installment in the long-running Uncharted series – and it was recently released to universal critical acclaim (landing an impressive average score of 93 on Metacritic!). Senior Sound Designer Jeremy Rogers was on the sound team for the game.

AutoPan: the first universal panning tool

July 1, 2016, 03:34 PM

http://www.provideocoalition.com/autopan-first-uni...

The new product from ShooTools received very positive response at NAB 2016 and it surely deserves it. Available in September 2016, it can be preordered now, with a special price until July 9. Designed and made in Italy to suit filmmakers needs, it is the perfect tool to add great stunning cinematic effects to your The post AutoPan: the first universal panning tool appeared first on ProVideo Coalition.

TOP TEN: This week's most popular articles

July 1, 2016, 04:18 AM

http://www.audiomediainternational.com/news/top-te...

Our weekly Top Ten news summary features stories on how some big names from the world of music have been investing in new audio equipment, including Lenny Kravitz' use of Mackie DL Series mixers and Carl Cox upgrading to ADAM S3X-H monitors.

The Importance of 3D Audio for VR

June 30, 2016, 04:07 AM

http://designingsound.org/2016/06/the-importance-o...

This is a guest contribution by Chris Hegstrom. Chris started his audio career doing live sound for Blue Man Group while studying Music Synthesis at Berklee College of Music. He got into the games industry by way of web audio & shipped console titles like Lord of the Rings: The Two Towers, Star Wars Ep. 3, […]

Pushing the Boundary – Your Stories: SFX Creator

June 29, 2016, 01:55 PM

http://designingsound.org/2016/06/pushing-the-boun...

In our ninth and final installment about how SFX creators have pushed artistic and professional boundaries, we hear from Charles Maynes, Undertone Sound Library, Brandon Seyboth Audio, and The Sound Keeper.   What is your name, and who are your team members/co-creators? Charles Maynes: Charles Maynes. Undertone Sound Library @undertonempls: Tom Hambleton, owner of Undertone Sound Libraries (as well […]

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