To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

3 Cost Effective CGI Techniques

August 8, 2015, 09:39 AM

http://www.raindance.org/3-cost-effective-cgi-tech...

When you hear the phrase 'special effects' as applied to your films, you probably think, 'we can't afford that'. Or alternatively, maybe you think, 'we don't need that'.

Composer Interview: Daniel Pemberton

August 8, 2015, 09:39 AM

https://www.aotg.com/composer-interview-daniel-pemberton/

Composer Daniel Pemberton has very quickly established himself as one of the premiere and unique sounds of the film industry. His bold style and approach is on full display in Guy Ritchie's The Man From U.N.C.L.E.

Fabric Engine 2 for MODO

August 8, 2015, 09:39 AM

http://www.cgmeetup.net/home/fabric-engine-2-for-m...

Eric Mootz provides a preview of the forthcoming Fabric integration to MODO.

Hard Surface Modeling and Sculpting Course in 3D C

August 7, 2015, 05:31 PM

http://lesterbanks.com/2015/08/hard-surface-modeli...

3D Generalist and University Professor Scott Turner posts a course on hard surface sculpting techniques in 3D Coat

Generous Final Cut Pro X plugin maker goes commerc

August 7, 2015, 05:31 PM

http://alex4d.com/notes/item/fcpxtemplates-now-com...

Fox Mahony has been making Final Cut Pro X plugins since December 2011. There are over 150 available online. At the moment he makes some money from his YouTube demo videos - each video description includes a download link: We offer free access to all of our templates and ask only that you watch (or let run) the entire video that accompanies the download information. That way, Google pays me and you don't have to! As well as accepting donations via PayPal at his template site, he has ...

Background Fundamentals VFX Supervisors: Rob Colem

August 7, 2015, 05:30 PM

https://www.aotg.com/background-fundamentals-vfx-supervisors-rob-colem/

This term’s Background Fundamentals is focusing on vfx supervision. Check out a free preview from our interview with Animal Logic's Rob Coleman.

Boris showing BCC 10 & Mocha Pro 5 at SIGGRAPH

August 7, 2015, 07:17 AM

http://www.postmagazine.com/Press-Center/Daily-New...

BOSTON — Boris FX (www.borisfx.com), a developer of VFX and workflow solutions for film and video, and Imagineer Systems, the developer of Mocha Planar Tracking tools, are showcasing the newest versions of flagship products Boris Continuum Complete and Mocha Pro at this year’s SIGGRAPH show in Los Angeles.

Understanding the V-Ray Frame Buffer

August 7, 2015, 07:17 AM

http://lesterbanks.com/2015/08/understanding-the-v...

MaxDepth offers a look into the features of the V-Ray Frame Buffer in Autodesk Maya, with this nice overview.

Animation Concepts 202: Creating Backgrounds

August 7, 2015, 07:16 AM

https://www.youtube.com/watch?v=noGEpcJG0og

Animation Concepts 202: Creating Backgrounds - 1. Introduction

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