To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Shooting, Editing and Delivering 360 Degree Videos

October 14, 2015, 09:08 AM

http://www.4kshooters.net/2015/10/14/shooting-edit...

It’s seems that 360-degree videos are generating a lot of buzz lately as more and more filmmakers are excited and curious to dip their toes in the world of virtual reality content. Creating these videos, however, hasn’t much to do with conventional shooting as the only common asset both mediums share is the capturing device itself. Obviously, you will need more than one conventional camera for your VR setup which is an essential aspect of the process that needs to be taken into consideration...

Raylight Games releases XrayUnwrap 2.0 for 3ds Max

October 14, 2015, 09:07 AM

http://www.cgchannel.com/2015/10/raylight-games-re...

Raylight Games has publicly released XrayUnwrap 2.0 for 3ds Max, the latest update to its UV unwrapping tool, adding new selection, seam and UV organisation tools, and a new option for symmetrical unwrapping.

BAO Mask 3D Warper Basics

October 14, 2015, 09:07 AM

https://www.aotg.com/bao-mask-3d-warper-basics/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Framestore Welcomes New Hires to Montreal

October 14, 2015, 04:51 AM

http://www.awn.com/news/framestore-welcomes-new-hi...

MONTREAL, CANADA -- Studio Framestore announced the arrival of two new hires in Montreal, Animation Supervisor Kyle Dunlevy and Visual Effects Supervisor Richard Hoover. The two senior level appointments follow plans to significantly expand the Montreal team. Sir William Sargent CEO and co-founder Sir William Sargent revealed the expansion in line with Premier Philippe Couillard’s visit to the Studio.

A Bit of History on Data

October 13, 2015, 04:48 PM

https://www.aotg.com/a-bit-of-history-on-data/

Digital media has become the new celluloid - but how much do you know about this medium? Watch this primer on digital data storage and get caught up on the basics of the backbone of every modern filmmaker's workflow.

Tomorrowland -- Building a World Beyond with cineS

October 13, 2015, 04:48 PM

https://library.creativecow.net/cow_news/Tomorrowl...

Imagine a clandestine society existing beyond the veil of our own reality; a society where the boundless imagination we enjoyed as children is brought to life in the form of a shimmering, futuristic cityscape; a society where citizens cut through the skies on jetpacks and advanced automatons service our every need.

Applying mocha tracking data to BCC Corner Pin

October 13, 2015, 04:48 PM

https://www.aotg.com/applying-mocha-tracking-data-to-bcc-corner-pin/

BCC Fundamentals is a new training series hosted by Ben Brownlee of Curious Turtle designed to help you quickly and easily get up-and-running with Boris Continuum Complete.

Adobe Max 2015: David Simons

October 13, 2015, 12:24 PM

http://www.youtube.com/watch?v=gUneiZNlB1c

At Adobe Max 2015, Adobe Systems' principal scientist David Simons tells us about Character Animator

Tutorial: How To Use X2Pro

October 13, 2015, 12:22 PM

https://www.aotg.com/tutorial-how-to-use-x2pro/

Russ Hughes and Mike Thornton from Pro Tools Expert show you how to export your Apple Final Cut X project using X2Pro from Marquis Broadcast so that you can import it into Pro Tools to complete the audio editing and mixing. In this video Russ and Mike walk you through each stage giving you valuable insight, tips and tricks for best practice all the way through the workflow.

Sound Devices has Audio Mixer Tony Smyles Beaming

October 13, 2015, 09:13 AM

https://www.aotg.com/sound-devices-has-audio-mixer-tony-smyles-beaming/

664, 633, and 788T Hold Up to the Rigors of Demanding Production Schedules

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