It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 16, 2015, 05:11 AM
https://www.aotg.com/the-new-lumetri-color-panel-premiere-pro-2015/
The 2015 release of Premiere Pro CC introduces the new Color workspace with the Lumetri Color panel combining the power of SpeedGrade with the accessibility of Lightroom.
June 16, 2015, 05:11 AM
https://news.creativecow.net/story/879095
(San Jose, CA--June 16, 2015) Adobe today launched Adobe Stock, the industry’s first stock content service to be integrated directly into the content creation process and the tools creatives use every day. Available through Adobe Creative Cloud, this new service radically simplifies buying and using stock content, including photos, illustrations and graphics.
June 16, 2015, 05:11 AM
http://www.skwigly.co.uk/claude-cloutier-carface/?...
Claude Cloutier, whose filmography includes the Genie Award-winning Sleeping Betty (2007) and The Trenches (2010), has recently finished Carface (French title: Autos-Portraits), a new animated short that will be beginning its festival journey as part of the Annecy Festival‘s official 2015 selection this week. Produced at the NFB by Julie Roy, whose recent credits include Tali’s Bus Story, Priit and Olga Pärn’s Pilots on the Way Home and Patrick Bouchard’s Bydlo, Carface continues...
June 16, 2015, 05:10 AM
https://www.aotg.com/animating-environments-for-3d-titles-2/
This week on MacBreak Studio Steve Martin demonstrates how to make 3D title environments keyframe-able. No other parameter in Final Cut Pro has more impact on the look of your 3D text.
June 16, 2015, 05:10 AM
http://www.animatorisland.com/animation-is-not-abo...
The 11 Second Club forum recently returned to normal service after a bit of buggy downtime, and I’ve been posting there a lot more since the fix. One thing that keeps springing up lately is an obsession with movement. Unfortunately what a lot of animators seem to be forgetting is: Animation isn’t about movement.
June 16, 2015, 05:10 AM
http://animationguildblog.blogspot.ca/2015/06/spea...
The animated marketplace beyond our shores.
June 16, 2015, 05:09 AM
http://www.btlnews.com/news/the-sound-of-jurassic-...
In this exclusive profile SoundWorks Collection talks with sound designer and re-recording mixer Pete Horner and supervising sound editor/sound designer Al Nelson from Skywalker Sound about their work on Jurassic World.
June 15, 2015, 04:32 PM
https://library.creativecow.net/wall_kylee/custome...
No matter how you get into post production — a lifelong love of movies, an accidental college experiment, or something in between — you have certain…expectations about the career. Before you get sucked too far down the rabbit hole, it seems like a nice, quiet, solitary job with minimal human interaction that relies heavily on your technical abilities.
June 15, 2015, 12:45 PM
https://www.aotg.com/jurassic-park-interview-steve/
Steve "Spaz" Williams, the creator of the T-Rex CG animation for the original Jurassic Park, explains some of the techniques he used to make the first blockbuster CGI movie. (Interview from June 2014)
June 15, 2015, 12:45 PM
https://www.aotg.com/mpc-exodus-gods-and-kings-vfx-breakdown/
Lead by VFX Supervisor Jessica Norman and CG Supervisor Max Wood, MPC’s team completed more than 500 shots for Exodus: Gods and Kings. The varied work included huge crowds, massive environments and complex FX work across 10 different scenes posing a challenge of biblical proportions.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.