To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Matte Painter Nikolai Lockerten Interview

August 22, 2017, 05:19 AM

http://www.allanmckay.com/93/

This is Allan McKay. Welcome to Episode 93! I’m speaking with Nikolai Lockertsen who is an Art Director, Matte Painter, Illustrator. And the best part of it: He does all of his work on frigging iPad! He is based in Norway. We did this Episode at the beginning of the year, leading up to both of us attending the IAMAG event. He does all of this amazing feature work using Procreate on iPad Pro. What was even cooler was going to see his talk at the even in Paris. Goro Fujida, who was another speak...

CG Garage Podcast #136 | Marc Petit and Ken Piment

August 21, 2017, 05:20 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

One of the biggest and most well-received surprises at this year’s SIGGRAPH was Epic Games’ announcement that Chaos Group added V-Ray rendering to Unreal Engine. In this podcast, recorded at the conference, Chris sits down with General Manager Marc Petit and Sr. Product Manager Ken Pimentel at Unreal Engine Enterprise to discuss what this meeting of minds means.

Remove Dust or Dead Pixels from Footage with This

August 18, 2017, 05:46 AM

https://www.premiumbeat.com/blog/remove-unwanted-d...

Sooner or later, every filmmaker finds dust in their shot — either on the lens or sensor. Here's how you can get rid of it without sacrificing your footage.

The Future of Visual Effects

August 18, 2017, 05:45 AM

https://vfxserbia.com/2017/08/18/the-future-of-vis...

The future of visual effects in films, TV, and VR; from crossing the uncanny valley in human animation, to light-field camera technology that will change the way moving images are captured.

Editor William Hoy — working on VFX-laden War fo

August 17, 2017, 06:06 AM

http://postperspective.com/editor-william-hoy-work...

By Mel Lambert For William Hoy, ACE, story and character come first. He also likes to use visual effects “to help achieve that idea.” This veteran film editor points to director Zack Snyder’s VFX-heavy I, Robot, director Matt Reeves’ 2014 version of Dawn of the Planet of the Apes and his new installment, Continue reading → August 17, 2017 The post Editor William Hoy — working on VFX-laden War for the Planet of the Apes appeared first on Randi Altman's postPerspective.

Netto "The Easter Surprise": Making of

August 17, 2017, 06:04 AM

http://www.artofvfx.com/netto-the-easter-surprise-...

Check out this making of by The Mill about their work on this cute Netto commercial...

KING ARTHUR - VFX Breakdown

August 16, 2017, 09:04 AM

http://www.artofvfx.com/king-arthur-legend-of-the-...

Framestore have just released this VFX Breakdown about their work on KING ARTHUR – LEGEND OF THE SWORD...

Rudy Grossman - Digital Effects Supervisor

August 15, 2017, 10:47 AM

http://www.artofvfx.com/pirates-of-the-caribbean-d...

Rudy Grossmann has nearly 20 years of experience in the visual effects. He has worked in many studios such as Industrial Light & Magic, The Orphanage, Weta Digital or Digital Domain before joining Atomic Fiction in 2014. At Atomic Fiction, he has worked on different movies such as THE WALK, DEADPOOL or ALIEN: COVENANT.

SIGGRAPH 2017: VFX Legion's Matt Lynn and James H

August 15, 2017, 04:38 AM

https://www.youtube.com/watch?v=PBCiek5EiFQ

This non-traditional VFX house has artists working remotely all around the world. Here they talk about projects (Shonda Rhimes shows) and working with remote review and approvals.

Exporting LUTs for VFX in Resolve 14

August 14, 2017, 04:59 PM

https://blogs.creativecow.net/blog/14706/exporting...

In this DaVinci Resolve 14 tutorial; Nathan Walters walks you through the workflow of exporting LUTs for visual effects, explaining why a visual effects artist would want a LUT and how to create one for them. This video covers an entire workflow from DaVinci Resolve to Adobe After Effects, although these concepts can be applied to almost any color grading and compositing applications.

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