To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Post production storage - in a flash!

May 1, 2015, 04:55 AM

http://www.postmagazine.com/Post-Blog/2015/April/P...

Faster data rate requirements in the post production environment are driving the use of flash memory. Although the cost of flash memory has made this adoption slower than it might have been in previous years, the 2015 NAB show demonstrated increasing interest and use of flash memory in post production. New direct attached speedy interfaces, such as Thunderbolt 2, are built to utilize the data rates possible with solid-state storage devices, and both SSD and multi-HDD-based Thunderbolt 2 prod...

Sam Mestman presents Final Cut Pro 10.2 at the Los

May 1, 2015, 04:55 AM

http://www.fcp.co/final-cut-pro/news/1656-sam-mest...

Sam Mestman presents Final Cut Pro 10.2 at the Los Angeles Creative Pro User Group. New features, third party plugins and of course, 3D text.

The Science of the Avengers

May 1, 2015, 04:54 AM

https://www.aotg.com/the-science-of-the-avengers/

Reactions Science fans, assemble! The world’s top superhero team is back to save the world in “Avengers: Age of Ultron.” And thes...

Corporate Animation Showcase 10

May 1, 2015, 04:54 AM

http://www.skwigly.co.uk/corporate-animation-showc...

After a short break (of two months!) we’re back and showcasing some of the world’s greatest corporate animations. We’ve decided to go quite linear with this month’s choices and pick our favourites instead of basing them around a theme. So without further ado let’s dive in...

Autodesk releases Meshmixer 2.9

May 1, 2015, 04:54 AM

http://www.cgchannel.com/2015/05/autodesk-releases...

Progressive decimation of a mesh in Meshmixer, preserving textures. Version 2.9 of Autodesk’s intuitive tool for creating mashups and edits of existing 3D models now handles UV texture maps properly.

Autodesk bakes HoloLens support into Maya

May 1, 2015, 04:54 AM

http://www.neowin.net/news/autodesk-bakes-hololens...

Microsoft’s HoloLens is a very impressive piece of technology as many got to see this week in the company’s demos at Build, but without developer support it won’t go anywhere. Luckily, big names in tech are already lining up behind the technology.

VFX SHowreels HD: Character Reel - by Duc Nguyen

May 1, 2015, 04:53 AM

https://www.aotg.com/vfx-showreels-hd-character-reel-by-duc-nguyen/

Check out this fantastic Character Reel by the talented Duc Nguyen! He is currently and available and has skills in Concept, Sculpting, Modeling, Texture, Hair and Fur, Lighting, Lookdev, & Rendering.

Meet ACES, the Pro Color Management Standard

April 30, 2015, 03:53 PM

https://www.aotg.com/meet-aces-the-pro-color-management-standard/

Learn more about the Academy's ACES color encoding and management system, which is rapidly becoming an industry standard.

Anatomy of a DIT Cart: Introduction

April 30, 2015, 03:53 PM

https://www.aotg.com/anatomy-of-a-dit-cart-introduction/

As you might know, we offer a variety of workshops on DIT & Engineering topics, and we are often asked about what you might find on a DIT cart. Speaking with many DITs and building on my own experience, Andy put together a souped-up cart for demonstration purposes and created this video series on the Anatomy of the DIT Cart. On the cart you’ll find a variety of hardware used on set today, including scopes, routers, monitors, and storage.

DreamWorks’ Q1 Results Edge Out Expectations

April 30, 2015, 03:53 PM

http://www.animationmagazine.net/features/dreamwor...

First-quarter revenues were up over last year for DreamWorks Animation, which nonetheless reported a net loss of $54.8 million for the quarter including the impact of its recent restructuring moves.

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