To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chaos Group Releases V-Ray 3.1 for Maya

July 28, 2015, 03:44 PM

http://www.awn.com/news/chaos-group-releases-v-ray...

SOFIA, BULGARIA -- Chaos Group has announced the immediate availability of V-Ray 3.1 for Maya. V-Ray 3.1 for Maya contains over 100 new and modified features, including Maya 2016 compatibility, numerous V-Ray RT GPU enhancements and two VR cameras. The free update also offers more efficient handling of proxy objects, an improved global illumination algorithm, and faster rendering performance.

Technicolor Bolsters Animation and Games Division

July 28, 2015, 03:44 PM

http://www.awn.com/news/technicolor-bolsters-anima...

Technicolor is expanding the company’s Animation and Games division with the appointment of Sean Mullen as Creative Director and David Kern as Games Technical Director. Mullen and Kern will be based at Technicolor’s animation studio in Bangalore, India. In addition, Owen Hurley, the studio’s previous Creative Director, has assumed a larger role in creative management and execution as Executive Director of Creative, based at the company’s Hollywood headquarters. Hurley will continue to re...

Update: Red Giant & Creative Cloud 2015

July 28, 2015, 03:42 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

When we released our Adobe CC 2015-compatible plug-ins we noted that, while most Red Giant products were working perfectly, a few were experiencing compatibility issues. Here's an update on those products: The post Update: Red Giant & Creative Cloud 2015 appeared first on Red Giant.

UPDATE: Trapcode Soundkeys and AE CC2015

July 28, 2015, 03:42 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks - when we last updated you on Adobe CC2015-compatibility, there was still one final holdout, due to a bug in Adobe After Effects affecting Trapcode Sound Keys. The great news is that Adobe has updated After Effects CC2015 with a fix that allows Sound Keys to work properly. All Red Giant products are now compatible with Adobe Creative Cloud 2015. The post UPDATE: Trapcode Soundkeys and AE CC2015 appeared first on Red Giant.

5 Essential Tips From YouTube's DIY VFX Gurus

July 28, 2015, 03:41 PM

http://www.indiewire.com/article/5-essentialt-tips...

YouTubers Brandon Laatsch, Joe Penna, Zach King, Sam Gorski and Niko Pueringer shared important lessons with fans during a panel discussion on DIY special effects at this year's Vidcon. The hour-long conversation, which was moderated by Indiewire's TV Editor Liz Shannon Miller, provided a blend of practical and conceptual advice on best practices when it comes to experimenting with special effects.

MacBreak Studio: Ep 320 Auto-Adjusting Title Backg

July 28, 2015, 03:41 PM

https://www.aotg.com/macbreak-studio-ep-320-auto-adjusting-title-backg/

In this episode, special guest Alex Gollner from alex4D.com shows Mark Spencer how to create title backgrounds that expand and contract with user generated text. He accomplishes this using a clever deployment of Clone Layers and Link Behaviors in Motion 5.

Lunch with Peter Wiggins

July 28, 2015, 11:45 AM

http://www.philiphodgetts.com/2015/07/lunch-with-p...

Lunch with Peter Wiggins: fcp.co, iDustrial Revolution and broadcast editor.

Avid Assistant Editor Workshop Returns August 6th!

July 28, 2015, 11:45 AM

http://manhattaneditworkshop.blogspot.com/2015/07/...

Avid Assistant Editor Workshop Returns August 6th! Early Bird Pricing Ends Friday!   Click here for more information.

ANT-MAN: Alex Wuttke – VFX Supervisor – Double

July 28, 2015, 11:45 AM

http://www.artofvfx.com/?p=12762

Alex Wuttke has worked at Jim Henson’s Creature Shop before joining Double Negative in 2002. He worked on films such as THE CHRONICLES OF RIDDICK or BATMAN BEGINS. As a VFX supervisor he took care of the effects for movies like QUANTUM OF SOLACE, 2012 and 2 THOR: THE DARK WORLD.

DaVinci Resolve 12 Public Beta Now Available

July 28, 2015, 11:45 AM

http://filmmakermagazine.com/95076-davinci-resolve...

Blackmagic first announced DaVinci Resolve 12 back in April at NAB, but now they have released a public beta and say that the final release will be available in late August. DaVinci Resolve began life — and is widely known — as a color correction tool, but the last two updates have seen significant advances in its editing capabilities, making it a possible competitor to programs like Adobe Premiere and Apple Final Cut. For those on a budget, the free version offers a surprisingly complete fe...

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