To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

EditShare Grows With New Marketing Director

January 13, 2015, 08:42 AM

http://editshare.com/about/about-us/press/item/173...

Editshare has today announced the appointment of Martin Bennett as EMEA Marketing Director. This new appointment reinforces the company’s continued drive to grow business across the region after expanding its sales operation during 2014.

#production#editshare#broadcast#media management#appointments#emea
Hitchcock: Six Fundamentals of Good Suspense

January 13, 2015, 06:14 AM

http://www.aotg.com/index.php?page=suspense

How do us editors recognize “good suspense”? More importantly, how do we make use of it? Film theorist Peter Bogdanovich once said, in these approximate words, that suspense is guided by an audience’s sympathy for its characters and an intense need for something dramatic to happen.

The Art of Being Industrious: Dody Dorn ACE on Cut

January 13, 2015, 06:11 AM

http://kyleesportfolio.com/blog/?p=1777

I talked to editor Dody Dorn on cutting Fury for David Ayers: Film editor Dody Dorn, ACE, is best known for her work on films like Memento, Kingdom of Heaven, and End of Watch, collaborating with such directors as Christopher … Continue reading →

Editing for Social Impact: How I Saved the San Gab

January 13, 2015, 06:11 AM

http://kyleesportfolio.com/blog/?p=1779

(You can also read and comment on this at CreativeCOW.net) (Okay, maybe the headline is a LITTLE strong, but I HELPED.) In the world of corporate video, the opportunity to make a positive impact on the world didn’t come around … Continue reading →

Improved Search Features in Adobe Premiere Pro CC

January 13, 2015, 06:11 AM

https://www.aotg.com/improved-search-features-in-adobe-premiere-pro-cc/

Adobe released new updates to Premiere Pro CC in both October and December of 2014. In this short video tutorial, excerpted from our "New Features In Adobe Software"...

What's Teal, Orange, Purple and Pink, and has jus

January 13, 2015, 06:10 AM

http://www.redsharknews.com/production/item/2292-w...

A major part of this film's success is surely its glorious use of colour Grand Budapest HotelWes AndersonGradingColourLookCelluloid

WETA Digital's Joe Letteri Interview

January 13, 2015, 06:10 AM

https://www.aotg.com/weta-digitals-joe-letteri-interview/

Last week we landed an exclusive video interview with Weta Digital’s Senior Visual Effects Supervisor Joe Letteri. During the wide-ranging interview he talke...

A talk with Game Audio Educator Leonard Paul

January 13, 2015, 06:10 AM

http://www.asoundeffect.com/learn-game-audio-onlin...

Game audio middleware is rapidly changing the game audio landscape – so just how do you make sure you have the right skills to work on current and future game projects?

Pixar Artists Support the Philippines

January 13, 2015, 06:07 AM

http://www.pixarpost.com/2015/01/pixar-artists-sup...

On the surface, Pixar employees are known for their superb artistic abilities and determination across departments to create something special that audiences will love for generations to come.

Game Audio 048 - Dan Brown from EastWest Sound

January 13, 2015, 06:07 AM

https://www.aotg.com/game-audio-048-dan-brown-from-eastwest-sound/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where yo...

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