It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 8, 2016, 05:40 AM
A look back on 5 seasons worth of VFX for "Arrow" in celebration of its 100th episode.
December 7, 2016, 05:09 PM
http://www.artofvfx.com/league-of-gods-vfx-breakdo...
Gimpville have released the VFX breakdown about their work on LEAGUE OF GODS...
December 7, 2016, 06:08 AM
https://vfxblog.com/2016/12/07/checking-in-on-virt...
While attending FMX in the past few years, I’ve been checking in on the Dreamspace project. It was an European Commission project that brought together several entities in computer graphics, VFX and filmmaking to look at virtual production techniques.
December 7, 2016, 06:08 AM
http://www.cgchannel.com/2016/12/ydivfx-releases-o...
Tools developer YCDIVFX has released Offline Render, a new Unity plugin for capturing and exporting in-engine footage as a multi-channel EXR file.
December 7, 2016, 06:08 AM
http://www.3dvf.com/actualite-18683--groupe-vfx-go...
The Swedish company Goodbye Kansas Entertainment Group , based in Stockholm, announces the launch of a new studio in London. The aim is obviously to offer its services to more customers in the film, advertising and video games.
December 7, 2016, 06:07 AM
https://www.aotg.com/zero-vfx-showreel/
This is ZERO’s latest showreel, featuring work on Ghostbusters, The Magnificent Seven, Hardcore Henry, Southpaw, Black Mass, The Equalizer and more.
December 6, 2016, 08:03 PM
http://postperspective.com/ilms-richard-bluff-talk...
By Daniel Restuccio Comic book fans have been waiting for over 30 years for Marvel’s Doctor Strange to come to the big screen, and dare I say it was worth the wait. This is in large part because of the technology now available to create the film’s stunning visual effects. Continue reading → December 6, 2016 The post ILM’s Richard Bluff talks VFX for Marvel’s Doctor Strange appeared first on Randi Altman's postPerspective.
December 6, 2016, 02:05 PM
https://www.aotg.com/koo-ki-uses-blackmagic-design-fusion-studio/
Blackmagic Design today announced that Fukuoka-based production company KOO-KI produced a new set of commercials for Japanese department store giant Marui using Fusion Studio.
#vfx#post production#compositingDecember 6, 2016, 10:32 AM
Some of us make the mistake of thinking we can just ‘go it alone’ and not need guidance from others. This episode we break down the importance of mentors, but also how to find them. In addition, going beyond this and starting to target mentors in many parts of our life and career, building a braintrust to help as stay motivated, and give key advice, as well as help us see when we’re F!@#’ing up and maybe don’t even know it...
December 6, 2016, 10:31 AM
http://www.artofvfx.com/fantastic-beasts-and-where...
In 2014, Christian Manz gave insight on his role as VFX Supervisor and leading Framestore‘s work on DRACULA UNTOLD. Today he is back in the Harry Potter universe and talks about the challenges on FANTASTIC BEASTS AND WHERE TO FIND THEM.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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