To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating Medical Illustrations in Maya? Here Are T

May 27, 2014, 04:12 PM

http://feedproxy.google.com/~r/Lesterbanks/~3/r4lG...

two simple ways to create an intestinal environment in Maya for biomedical visualization animations Advertise here with BSA The post Creating Medical Illustrations in Maya? Here Are Two Methods for Modeling an Intestinal Environment originated on LESTERBANKS.

Sculpting a White Walker in ZBrush

May 27, 2014, 04:11 PM

http://lesterbanks.com/2014/05/sculpting-white-wal...

Watch the process and discussion for sculpting a game of thrones white walker in Zbrush Advertise here with BSA The post Sculpting a White Walker in ZBrush originated on LESTERBANKS.

G is for Greenscreen

May 27, 2014, 12:14 PM

http://cinefex.com/blog/greenscreen/

You’re standing on a film set. What do you see? Cameras? Lights? A craft service table laden with muffins? A hundred people standing around waiting for something to happen?

Pixar releases description of next summer’s Insi

May 27, 2014, 12:13 PM

http://thedissolve.com/news/2333-pixar-releases-de...

Back in 2011, in an interview with Charlie Rose, Pixar honcho John Lasseter spoke a little about the studio’s upcoming projects, teasing one film in particular by saying, “It takes place in a girl’s mind, and is about her emotions as characters.” Since then, Lasseter and director Pete Docter have spoken only sporadically about the movie currently known as Inside Out, and Pixar has released only the briefest glimpse of some concept art. But yesterday, Pixar spilled much more, via some ima...

Images from May 22 BOSCPUG Featuring Dave Helmly,

May 27, 2014, 12:12 PM

http://bosfcpug.org/image-highlights-from-thursday...

Image Highlights from our May 22nd BOSCPUG Featuring David Helmly of Adobe, Emmy Award-winning Director/DP Rick Macomber and Kanen Flowers of That Studio.

Why The Future Of Technology Is All Too Human

May 27, 2014, 10:00 AM

http://www.creativitypost.com/technology/why_the_f...

While the past favored those who could retain and process information efficiently, the future belongs to those who can imagine a better world and work with others to make it happen.

VFX Soldier At UCSB Conference On VFX Labor

May 27, 2014, 10:00 AM

http://vfxsoldier.wordpress.com/2014/05/27/vfx-sol...

I just arrived back to the US from my trip to China. (Which was pretty crazy if you saw my tweet about the plane almost crashing.) During my trip I was saddened to hear about another school shooting this time at UC Santa Barbara. I just was at UCSB three weeks ago along with Steve Kaplan and Mariana Acuña-Acosta to attend a conference on VFX labor. I posted the video of it above.

Godzilla VFX breakdown by MPC

May 27, 2014, 09:59 AM

http://www.cgmeetup.net/home/godzilla-vfx-breakdow...

Take a look at a sneak peak from our VFX breakdown for Godzilla.

Masters of CG: Will Cohen on Doctor Who's return

May 27, 2014, 09:59 AM

http://www.creativebloq.com/audiovisual/will-cohen...

This article is brought to you in association with Masters of CG, a new competition that offers the chance to work with one of 2000AD's most iconic characters. There are big prizes to be won, so enter today!

Interview: John Ottman of “X-Men: Days of Future

May 27, 2014, 09:58 AM

http://www.beliefnet.com/columnists/moviemom/2014/...

I last talked to editor/composer John Ottman about “Jack the Giant Slayer” and loved hearing about his unique combination of roles, often working with his former classmate, director Bryan Singer. They collaborated again on X-Men: Days of Future Past and it was a pleasure to catch up with him to discuss the challenges as both editor and composer of working with so many characters and two different time periods.

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