To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

doddleREVIEWS: Cinema 4D R18, PT 1

November 14, 2016, 01:26 PM

http://www.doddlenews.com/blogs/doddlereviews-cine...

When looking to add 3D to your workflow, there is really no farther you need to look than Maxon, and their Cinema 4D product line. Over the years, they have strived to be the leader in 3D by, in my opinion, incorporating two simple features to C4D. First: Make it powerful. Two: Make it simple. In this first of a multi-part review, we’re going to look at your purchasing and learning options when it comes to Cinema 4D.

Dr Strange Overall VFX Supervisor Interview

November 14, 2016, 01:25 PM

https://www.fxguide.com/fxpodcasts/fxpodcast-314-d...

Mike Seymour talks to the overall VFX Supervisor of the new Doctor Strange blockbuster, Stephane Ceretti.

'The Martian' VR experience comes home

November 14, 2016, 10:21 AM

https://www.engadget.com/2016/11/14/the-martian-vr...

It's been a long time coming, but The Martian VR Experience is finally ready. Fox has released its virtual reality take on the stranded-on-Mars movie (plus Andy Weir novel) for the HTC Vive and PlayStation VR, with Oculus Rift support coming soon. Spend $20 and you can fill the boots of astronaut Mark Watney as he struggles to survive and make it back to Earth, both in 3D sequences and 360-degree videos. As Fox explains to Variety, this isn't just a polished version of the demo we saw at CES in ...

DOCTOR STRANGE: Richard Bluff - VFX Supervisor

November 14, 2016, 10:21 AM

http://www.artofvfx.com/doctor-strange-richard-blu...

In 2014, Richard Bluff explained to us about the work of ILM on LUCY. He then worked on UNBROKEN, AGENT CARTER and THE BIG SHORT. He’s now back in the Marvel universe with DOCTOR STRANGE.

CG Garage Podcast #96 | Mikki Willis

November 14, 2016, 06:03 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Mikki Willis joined Chris at THU festival for this surprisingly philosophical and anthropological podcast. Mikki had established himself as a music video director, with a career beckoning in feature films, when he found himself at the site of Ground Zero on September 11, 2001. The horrific events of that day caused him to completely re-evaluate his life and his career.

Interview With Jamie Pence About Being An Immersiv

November 13, 2016, 07:45 AM

https://www.studio360vr.com/interview-jamie-pence-...

In this (360-Degree) episode of our video podcast, Marcelo Lewin talks to Jamie Pence of Video Bred about how he transformed himself from a traditional filmmaker to an immersive filmmaker.

Strain VFX

November 12, 2016, 02:39 PM

http://lesterbanks.com/2016/11/strain-vfx-breakdow...

From award-winning film director, Reynier Molenaar (Replay/2007), comes a behind-the-scenes look at epic short filmmaking on a guerrilla budget. STRAIN follows two survivors of the zombie apocalypse who must travel across an eerily abandoned Los Angeles in order to save their lives — and their humanity. The film features 78 visual effects shots and original designs from the director.

Arrival Movie Spoilers: Circle Alien Language Expl

November 12, 2016, 07:49 AM

https://www.thrillist.com/entertainment/nation/arr...

Inventing an entire language could take a century. Inventing an extraterrestrial language? That's something production designer Patrice Vermette had to conceive, and in a short amount of time, for the new alien "invasion" movie Arrival.

FCG130 – Trust your Instincts (feat. Thomas Grov

November 11, 2016, 06:18 AM

http://digitalcinemacafe.com/2016/11/10/fcg130-tru...

Thomas Grove Carter works at Trim Editing in London. He cuts high end commercials, as well as music videos. Recently he put on a demo in FCPX 10.3 that highlighted the speed of FCPX at the FCPX Creative Summit in Cupertino. In this discussion we touch on a lot of things that don’t deal with speed because Thomas is just a great interview. We also discuss the new MacBook Pro with Touchbar and Thomas shares his experience working with it first hand.

Volksvagen Alien Vfx Breakdown

November 11, 2016, 06:18 AM

http://www.cgmeetup.net/home/volksvagen-alien-vfx-...

Swiss International presents Volksvagen Alien Vfx Breakdown.

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