To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Joys of Like-O-Meters

April 15, 2014, 07:44 AM

http://animationguildblog.blogspot.ca/2014/04/the-...

How useful are animation focus groups when deciding whether to re-tool a cartoon series? According to this behind-the-scenes comic by Green Lantern: The Animated Series showrunner Giancarlo Volpe, the answer is: not very. ...

Smoke 2015: Effects Tools Where You Need Them

April 14, 2014, 07:26 PM

https://www.youtube.com/watch?v=HGKTqz6EU8k

http://area.autodesk.com/smoke Ken LaRue takes a look at the new Timeline FX feature set in Smoke 2015. Learn about compositing, tracking, masking and more, ...

Create an infinitely looping 3D logo

April 14, 2014, 07:26 PM

https://www.youtube.com/watch?v=XVH1YQ0kmaU

Learn to create an infinitely looping 3D animation using Cinema 4D and After Effects. Leverage time remapping and expressions in After Effects to create the ...

Editing Interview Footage

April 14, 2014, 04:10 PM

http://www.learningdslrvideo.com/chris-fenwick/

I got to watch Chris Fenwick who has been an editor for many years to cut one of my videos while we were at NAB2014.

Holey Foley: The Man Behind The Craft

April 14, 2014, 12:40 PM

http://masteringfilm.com/holey-foley-the-man-behin...

THE UNITED STATES It is important to state, at the onset, that many sound professionals assumed Jack Foley—the man for whom the craft is named—was a sound editor who began to perform footstep cues for his own reels, and thus began a career of doing those of other editors who had neither the talent nor...

Skip Lievsay, Academy Award-Winner for Best Sound

April 14, 2014, 12:39 PM

http://designingsound.org/2014/04/master-class-ski...

“On Saturday, April 19th, come join us at the Media Center to watch the Academy Award winning film GRAVITY with master sound designer, Skip Lievsay. We’ll have lunch together and Skip will walk you through his experience working on GRAVITY. Skip Lievsay has an outstanding history of collaborating with major American filmmakers such as Martin Scorsese, Spike Lee, the Coen Brothers, and John Sayles. “

GRAVITY: Making of by The Foundry

April 14, 2014, 12:39 PM

http://www.artofvfx.com/?p=6664

The Foundry purpose a really interesting making of about GRAVITY which features Tim Webber and some of the key members of the Framestore compositing team:

Making of Gravity with VFX Supervisor Tim

April 14, 2014, 12:38 PM

http://www.cgmeetup.net/home/making-of-gravity-wit...

Oscar® winning VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. The team talk about the challenges that the CG-heavy film presented and discuss the unique blend of cinematography and post-production. Find out how NUKE was used and became a fundamental part of creating the realistic look of the film.

Critical Ends - Keith Reamer Part V

April 14, 2014, 07:42 AM

https://www.aotg.com/critical-ends-keith-reamer-part-v/

Editor Keith Reamer discusses taking notes and dealing with overwhelming footage.From Manhattan Edit Workshop's "Critical Ends" series, featuring award winning editors discussing their craft as a part of our Six Week Editing Intensive.For more information on...

Your Questions, Our Answers - Down Mixing in Surro

April 14, 2014, 07:40 AM

http://logic-pro-expert.com/logic-pro-blog/2014/04...

When doing a surround sound mix, you may find you’ll need to create a stereo mix or perhaps have to edit/monitor in stereo. Logic Pro provides a nice surround sound mix feature, the Down Mixer, to do the job.

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