To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tuundra Reendeer Launches

March 28, 2014, 03:21 PM

http://lesterbanks.com/2014/03/tuundra-reendeer-of...

Multi-Core rendering for After Effects. It is no secret that at it’s most basic level Ae is comically ineffective at multicore rendering individual frames. Thankfully 3rd party tools have popped to save the day, such as the BG Renderer Pro tool from aescripts. Not to mention the many, many tutorials on network rendering Ae files, and offloading After Effects renders to the superiorly threaded Adobe Media Encoder.

Ted VFX Breakdown

March 28, 2014, 07:39 AM

http://www.cgmeetup.net/home/ted-vfx-breakdown-ilo...

Iloura is a VFX, animation and design studio motivated by creative problem solving and technical innovation. Whilst Iloura’s highly regarded reputation has been built around its character animation work, the studio also produces outstanding results in matte painting, compositing, FX animation and motion design for the film, television and advertising industries.

GRAVITY Interview: Max Solomon – Animation Super

March 27, 2014, 09:19 PM

http://bryoncaldwell.blogspot.ca/2014/03/gravity-i...

In fact, four Framestore artists received VES nominations for Best Animated Character in a Feature Film — for the astronaut Ryan played by Sandra Bullock (nominated for an Oscar for Best Actress).

Kevin Stitt (Part 3), editor Cloverfield

March 27, 2014, 03:32 PM

https://www.aotg.com/kevin-stitt-part-3-editor-cloverfield/

In our final episode of season 1 of In the Cut, this is our bonus episode --- Kevin Stitt rocked it so much that we decided to put out a third part. Kevin ta...

EFILM Installs First Baselight Grading Suite

March 27, 2014, 03:32 PM

http://news.creativecow.net/story/874977

(London, United Kingdom--March 27, 2014) Hollywood post-production facility EFILM—a Deluxe Media Creative Services company and a long-time innovator in digital intermediate technology—has added to its toolset by installing a Baselight colour grading suite from FilmLight.

Transom Review: Walter Murch

March 27, 2014, 03:32 PM

http://transom.org/2005/walter-murch-part-1/

If you work in sound or film, you will come to know the name Walter Murch by your colleagues’ tone when they say it. This is the man responsible for movies you remember for the dance between sound and picture–he shaped them both –The Conversation, The English Patient, Apocalypse Now, Cold Mountain — and those are just a few of his picture editing and sound mixing credits. He has won multiple Oscars in both categories and is, well, generally regarded with some awe.

CGI 3D: Using Photoshop to Add Scratches

March 27, 2014, 03:32 PM

https://www.aotg.com/cgi-3d-using-photoshop-to-add-scratches/

Check out his insightful tutorial on "Using Photoshop to Add Unique Scratches" created by our good friends over at 3dmotive. In this lesson, you'll learn how...

Is Virtual Reality about to become... reality? The

March 27, 2014, 03:30 PM

http://www.redsharknews.com/technology/item/1557-t...

In the wake of Facebook's $2bn swoop for Oculus Rift, last week's announcement that Sony is building a VR headset for the Playstation 4 seems a bit more significant. Are we about to see a domestic VR arms race? Or is AR (Augmented Reality) as epitomised by Google Glass the best way forward in the short term? Virtual Realityaugmented realitySonyGoogle GlassFacebook

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