To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Tree Swing With the Vellum Solver

April 10, 2019, 12:40 PM

https://lesterbanks.com/2019/04/how-to-create-a-tr...

The CGI Nerd shows how to create a simple tree swing simulation using the Vellum Solver for the ropes. Position Based Dynamics are a great way to solve for simulations. In SideFX Houdini, the Vellum

Animation Studio Delivers New 4D Ride

April 9, 2019, 10:14 AM

http://www.cgw.com/Press-Center/News/2019/Animatio...

MONTREAL – L’Atelier Animation has delivered its latest project in partnership with the Parc Asterix in France. The Montreal-based studio is behind the 3D visuals for the amusement park’s latest ride, Attention Menhir! , which opened to the public on April 6.

Chaman Animation’s “Los animalitos cantan en l

April 8, 2019, 06:32 AM

https://lesterbanks.com/2019/04/chaman-animations-...

Los animales bailan una canción andina. ¿Qué instrumentos se escuchan? ¡Suscríbete a nuestro canal! (C) Chaman Animación SC 2019 Producción: Chaman Animation Studio Animación: Rene Escobosa Diseño de personajes: Misael Núñez Música: Juan Bonilla y

Houdini Terrain Generation, Past, Present and Futu

April 7, 2019, 07:19 AM

https://lesterbanks.com/2019/04/houdini-terrain-ge...

At GDC, Ari Danesh Explores Houdini Terrian tools, Past, Present and Future. SideFX Houdini Terrain tools are a great way to build realistic landscapes easily. The toolset comes with some sophisticated tools for creating erosions

How to Get That Glossy Look in After Effects

April 5, 2019, 06:22 AM

https://lesterbanks.com/2019/04/how-to-get-that-gl...

Noble Kreative shows how to get a nice glossy look to a reveal in After Effects. Najib Khayati, also known as Noble Kreative adds to his motion graphics essentials series with a look at creating

Autodesk Flame 2020’s AI Will Be Able to Isolate

April 5, 2019, 06:22 AM

http://www.studiodaily.com/2019/04/autodesk-flame-...

Autodesk Flame 2020 incorporates tools that automate the process of isolating objects in moving footage, making it easier to quickly pull rough mattes for VFX and compositing. Autodesk said new computer vision, photogrammetry and machine-learning techniques have been incorporated in Flame, allowing the forthcoming version of the software to extract motion vectors, Z depth and 3D […] The post Autodesk Flame 2020’s AI Will Be Able to Isolate Objects in Moving Footage appeared first on St...

How Animators Turned a Comic Book into the Spiderv

April 4, 2019, 12:03 PM

https://www.shutterstock.com/blog/animators-comic-...

Taking on the task of creating an animated universe is not an easy burden to bear, especially with a recognizable franchise such as Spider-Man. Dive into how the movie’s creators took notes from Jack Kirby and other comic book legends to bring the Spider-Verse to life.

The Meg - Animating the Sharks

April 4, 2019, 09:07 AM

https://www.artofvfx.com/the-meg-animating-sharks-...

Here is a new making of by Sony Pictures Imageworks about their work on THE MEG focusing this time on the animation work...

How to Convert Maya Bifrost to OpenVDB Using SOuP

April 3, 2019, 01:57 PM

https://lesterbanks.com/2019/04/how-to-convert-may...

TheBesha1 shows how to use the Bifrost file to VDB node in SOuP to convert to OpenVDB. SOuP for Maya is an advanced set of generators and modifiers that extend the procedural capabilities of Maya.

Change Camera Attributes in Blender With Camera Wi

April 2, 2019, 09:18 AM

https://lesterbanks.com/2019/04/change-camera-attr...

BlenderDiplom has a look at the new Camera Widget in Blender 2.8. New Blender 2.8 development gets a new in-view widget for the camera object in the scene. BlenderDiplom’s Gottfried Hofmann walks through the new

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