It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 7, 2015, 04:58 AM
https://www.aotg.com/the-sound-of-the-avengers-age-of-ultron/
In this exclusive SoundWorks Collection sound profile we talk with Supervising Sound Editor and Sound Designer Christopher Boyes from Skywalker Sound about his work on Avengers: Age of Ultron.
May 7, 2015, 04:58 AM
http://blog.steinberg.net/2015/05/watch-daniel-on-...
Very nearly two years since my last appearance on the SoundNotion podcast, hosts David MacDonald, Nate Bliton and Sam Merciers invited me to return this past weekend to give an update on how things are progressing. In the hour-long conversation we covered a wide range of topics, including how our new application can help with building an understanding of music theory as well as music engraving, and a variety of new tidbits about what we’ve been working on… plus how much older (and in my case...
May 7, 2015, 04:51 AM
http://www.broadcastbeat.com/izotope-releases-loud...
iZotope Inc., a leading audio technology company, today released the award-winning RX Loudness Control. This offline plug-in, part of the RX family of post production products, efficiently analyzes and renders a mix for loudness compliance in faster than real-time, while transparently preserving the dynamics of the mix. RX Loudness Control automates an historically tedious workflow […]
May 6, 2015, 04:44 PM
http://www.hitfix.com/motion-captured/junkie-xl-on...
Tom Holkenborg, also known as Junkie XL, is the composer on George Millers triumphant return to live-action, Mad Max: Fury Road, and we discussed his collaboration with the filmmaking legend as well as how he plans to tackle Batman v Superman next year.
May 6, 2015, 09:56 AM
http://www.studiodaily.com/2015/05/mixer-kevin-oco...
Re-recording mixer Kevin O'Connell is back at Sony Pictures Post Production Services, where he has completed four projects—The Boy Next Door, Self/less, No Good Deed, and Pitch Perfect 2—and is working on Goosebumps with director Rob Letterman. Could one of those projects earn him an Academy … more » The post Renowned Mixer Kevin O’Connell Back at Sony Pictures After Seven Years Away appeared first on Studio Daily.
May 6, 2015, 06:36 AM
http://www.aotg.com/index.php?page=audio_levels_me...
Probably the most frequent question I get from editors is about a target level for their audio mix. I hear numbers such as 0 dB, 6, 18, etc., which typically refer to dBFS (decibels relative to full scale) as reflected on the builtin Peak Program Meters (PPM) in their NLE...
May 6, 2015, 05:15 AM
http://www.avidblogs.com/who-am-i-post-production-...
The article Inside the Post Production and Film Score of German Hacker Thriller ‘Who Am I’ by Ingo Gebhardt appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
May 5, 2015, 10:50 AM
http://www.premiumbeat.com/blog/audio-tips-and-tri...
Use these audio tips (and a couple of plugins) to easily remove reverb and echo from dialogue.
May 5, 2015, 03:41 AM
http://soundworkscollection.com/news/soundworks-co...
Composer Peter McConnell has composed award-winning scores for a diverse range of video games including Broken Age, Hearthstone: Heroes of Warcraft, Plants vs. Zombies: Garden Warfare, the Sly Cooper series, Star Wars: The Old Republic, Psychonauts, Brutal Legend and Grim Fandango. Before working independently, Peter composed in-house at LucasArts contributing to beloved franchises such as Star Wars, Indiana Jones and Monkey Island.
May 5, 2015, 03:40 AM
https://www.aotg.com/game-audio-hour-061-stems/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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