It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 9, 2014, 05:54 AM
http://www.awn.com/news/siggraph-asia-2014-wraps-s...
Over the four days from December 3-6, the Shenzhen Convention and Exhibition Center (SZCEC) was transformed into a hub of digital innovation as leading computer graphics and interactive techniques pioneers convened at SIGGRAPH Asia 2014. Now in its seventh year, the event which rotates around Asia-Pacific, attracted over 6,000 industry professionals, researchers, artists, developers and enthusiasts from 53 countries.
December 9, 2014, 05:54 AM
https://www.aotg.com/cgi-animated-breakdowns-hd-making-of-horde/
Check out this revealing 3D breakdown for the creepy cool 3D Animated short film called "Horde" by the talented team at BRUTUS Collective! For more informati...
December 8, 2014, 10:37 AM
http://filmmakermagazine.com/88591-i-see-it-more-a...
Glen Keane made me want to make movies. As a head animator at Disney from the 1970s until just a few years ago, when he left to create his own company, Keane created iconic characters like Ariel, Aladdin, and Tarzan, plus gorgeously drawn animals like the bear in The Fox and the Hound and the eagle Marahute in The Rescuers Down Under. But what held me spellbound was the moment when the Beast — his character — and James Baxter’s Belle walked into the computer-animated ballroom during the ti...
December 8, 2014, 10:36 AM
https://www.aotg.com/pixar-storytelling-rules-5-essence-of-structure/
Story structure is deceptively simple. There are many templates out there, many of them with years of wisdom behind them. And they are all useless unless you understand what their parts truly represent.
December 8, 2014, 05:55 AM
http://www.redsharknews.com/post/item/2216-everyth...
The latest version of RenderMan is here and much has changed under the hood of what is arguably the industry's most widely used piece of rendering software. PixarRendermanRendererRISRenderMan Integrator Systemdisney
December 6, 2014, 09:05 AM
http://www.animationinsider.com/2014/12/chris-burn...
The craziest job I ever had, had to be a carpenter/roofer. I worked with a bunch of super manly, blue collar dudes, who’s life mission was to win concert tickets on the radio, and win pick 4 lotto. The money was good, and you couldn’t beat the hours, but I knew pretty early on, that I wanted to pursue a career in art.
December 6, 2014, 09:04 AM
http://animationguildblog.blogspot.ca/2014/12/self...
When Walt Disney died, the studio went into a creative lockdown. The mantra "What Would Walt Do" comforted the old-timers, but it shackled the up-and-comers who wanted to take big risks on new approaches to animation.
December 5, 2014, 04:38 PM
http://lesterbanks.com/2014/12/compression-preview...
Compression preview plugin for after effects will allow you to see what the affects of compression settings are directly within the timeline before render.
December 5, 2014, 04:37 PM
https://www.aotg.com/interview-physics-for-animators-alejandro-garci/
Whether you're animating something "cartoony" or realistic, having a good understanding of physics can help to place your characters and special effects in a...
December 5, 2014, 04:37 PM
http://www.animationinsider.com/2014/12/aaron-mcgr...
My name is Aaron McGriff and I am a Partner and Lead Animator at Walsh Family Media, a small independent animation studio in the heart of NYC doing some big things.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.