To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Game of Thrones VFX - Battle of the Bastards

June 20, 2016, 05:26 AM

https://www.aotg.com/game-of-thrones-vfx-battle-of-the-bastards/

Game of Thrones has won the last four Emmys for outstanding visual effects, and “The Battle of the Bastards” is the show’s biggest vfx episode yet. Vfx producer Steve Kullback and vfx supervisor Joe Bauer tell Variety’s David Cohen about the climax of their most difficult season yet.

VR backpacks, are they here to stay?

June 18, 2016, 05:16 AM

http://www.digitaltrends.com/virtual-reality/virtu...

The first generation of virtual reality (VR) headsets was some of the most exciting technology released this year, and there are big differences between the major players. But one thing unites all the high-end headsets — They’re tethered.

Trixter Showreel 2016

June 17, 2016, 09:48 AM

https://www.aotg.com/trixter-showreel-2016/

New showreel by Trixter featuring their work on AVENGERS: AGE OF ULTRON, IRON MAN 3 and more

ILMxLAB and Magic Leap “Lost Droids” Mixed Rea

June 16, 2016, 09:26 AM

https://www.aotg.com/ilmxlab-and-magic-leap-lost-droids-mixed-rea/

An experiment from ILMxLAB and Magic Leap, shot directly through Magic Leap technology.

RIPPER STREET - VFX Breakdown

June 16, 2016, 09:26 AM

http://www.artofvfx.com/ripper-street-season-4-vfx...

Screen Scene presents their VFX work on the Season 4 of RIPPER STREET...

Breakdown of Star Wars Scene Created with AE

June 16, 2016, 05:07 AM

http://cgi.tutsplus.com/tutorials/breakdown-of-a-s...

In this tutorial I'll breakdown this Star Wars inspired scene created using After Effects and the plug-in Element 3D V2.

Join LACPUG For The Art of Story Telling with VR/3

June 15, 2016, 04:28 PM

http://hdslrshooter.com/join-lacpug-for-the-art-of...

The Los Angeles Creative Pro User Group (LACPUG) will hold its next meeting on Wednesday, June 22nd, and will be all about 360 virtual reality story telling.

Tutorial: Free Tools for 360° Video Workflow

June 15, 2016, 10:18 AM

https://fxfactory.com/blog/final-cut-pro/tutorial-...

Useful for Adobe Premiere Pro as well as for Final Cut Pro users.

Cinefex Vault #9 - Tremors 4

June 14, 2016, 04:19 PM

http://cinefex.com/blog/tremors-4/

Not too long ago, the supermarket tabloid People magazine published an article celebrating the twenty-fifth anniversary of Tremors, the modestly-budgeted 1990 monster movie starring Kevin Bacon, Michael Gross, Fred Ward and a cadre of carnivorous subterranean worms. And if People was reporting on it, you can bet that was a sign your underdog cult film had transcended its humble origins.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.