To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Credited As: Head of Puppetry

April 18, 2016, 11:41 AM

https://www.aotg.com/credited-as-head-of-puppetry/

Georgina Hayns (Coraline, ParaNorman), takes viewers behind the scenes to show what she does as a the head of puppetry.

THE FRANKENSTEIN CHRONICLES: VFX Breakdown

April 18, 2016, 07:00 AM

http://www.artofvfx.com/the-frankenstein-chronicle...

Screen Scene presents their VFX work on THE FRANKENSTEIN CHRONICLES in a really cool way!

Layer Slayer Eases Layer Sync in AE’s Timeline

April 16, 2016, 12:26 PM

http://lesterbanks.com/2016/04/layer-slayer-sync-l...

One of the drawbacks to having a layer based compositor is that things can get a little crazy. The amount of layers, and the amount of the same layers that you can have in your After Effects timeline, could potentially bite you in the butt later on. Of course the After Effects timeline’s stacking order […] The Post Layer Slayer Eases Layer Sync in AE’s Timeline originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Seamlessly Looping Spirals With Trapcode TA

April 16, 2016, 12:26 PM

http://lesterbanks.com/2016/04/looping-spiral-trap...

Dominic Pons shows a couple of different methods for creating spirals using TRapcode TAO in After Effects. The Post Create Seamlessly Looping Spirals With Trapcode TAO originally appeared and published on %%BLOGLINK%,by lesterbanks

Star Wars Destruction Effects TD, Teaches Applied

April 15, 2016, 01:28 PM

http://lesterbanks.com/2016/04/applied-dynamics-in...

Senior Rigid Body FX TD for Industrial Light and Magic, Steven Knipping has three courses for creating production quality dynamic effects in Houdini. The Post Star Wars Destruction Effects TD, Teaches Applied Dynamics in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Storyteller Series: Rob Legato (visual effects sup

April 14, 2016, 04:13 PM

https://www.aotg.com/storyteller-series-rob-legato-visual-effects-sup/

Rob Legato (visual effects supervisor, The Jungle Book) - Won the BAFTA award for Best Achievement in Special Effects for Apollo 13 - Won an Oscar for Best A...

Blender : les avancées de la branche PBR viewport

April 14, 2016, 09:24 AM

http://www.3dvf.com/actualite-16479-blender-avanc-...

Clément Foucault presents the latest advances in the ACB branch viewport Blender 0.35 in its release.

Connected Timelines

April 14, 2016, 09:24 AM

https://blogs.creativecow.net/blog/14099/mcs-ep08-...

The latest version of Autodesk Flame as a very neat feature for anybody who has to deal with many version of a timeline like it often happens in commercial sessions. The Connected timeline will help the editor to propagate any change applied to a single shot to any other instance of this shot in the other timelines.

Greyscalegorilla At NAB 2016

April 13, 2016, 12:16 PM

http://greyscalegorilla.com/2016/04/greyscalegoril...

It’s time for NAB 2016! Join us in Las Vegas April 18-21 for an entire week of C4D Presentations.

The Reality Of Virtual Reality: Slow Growth

April 13, 2016, 12:16 PM

http://www.twice.com/news/virtual-reality/reality-...

Virtual-reality headsets are still in their early developmental stages, and it will take six to eight years for the U.S. market “to reach a tipping point of mass adoption,” says research company Greenlight VR.

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