It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 8, 2021, 02:04 PM
https://www.youtube.com/watch?v=oj5mYPFa2Qw
Create a Slate track in Pro Tools and source it from the Talkback with Pro Tools | MTRX ▶️ https://www.avid.com/mtrx Follow Avid Pro Tools: https://facebook.com/avidprotools https://instagram.com/avid.protools https://twitter.com/avidprotools https://www.linkedin.com/showcase/avid-pro-tools https://www.snapchat.com/add/avidtechnology https://www.tiktok.com/@avidtechnology
January 8, 2021, 02:03 PM
https://lesterbanks.com/2021/01/how-to-build-splin...
Cole O’Brien shows how to make Matrix Splines in Maya. Autodesk Maya 2020 included new matrix-driven transforms and operation nodes, making it possible to clean up many rigging setups. That translates to fewer node spiderwebs, cleaner rigs,
January 8, 2021, 02:03 PM
https://lesterbanks.com/2021/01/creating-arnold-sh...
Arvid Schneider shows how to make the materials for a microphone using Arnold. Arvid looks at how you can create the shaders for a realistic microphone using Arnold and Maya. That includes the lovely details of
January 8, 2021, 02:03 PM
https://lesterbanks.com/2021/01/how-to-create-clot...
Polygonpen shows how you can create cloth wrinkles using the displacer deformer. If you find cloth simulation setup too long to manage for quick things, and you want a little more parametric control than what sculpting can
January 8, 2021, 02:02 PM
https://www.provideocoalition.com/podtrak-p4-p8-wi...
Many of you have read my recent reviews of two new Zoom audio products, the ZDM-1 dynamic studio microphone and the H8 recorder. Some of you are wondering why I haven’t (yet) reviewed Zoom’s new PodTrak P4 (≈US$200) or PodTrak P8. I haven’t requested those two models so far because (just like a segregated video [...]Read More...
January 7, 2021, 02:27 PM
https://funkyfresh.com/index.php/product-reviews-8...
Izotope's RX series has been an essential part of our post production process for many years. Since RX 3 we've been de-crackling, de-noising, de-humming and de-reverbing our field interviews with this powerful tool. Every interview track gets an Izotope pass in post as part of our sweetening process to ensure we're releasing the best possible audio mix with all of our content.
January 6, 2021, 01:58 PM
https://lesterbanks.com/2021/01/how-to-create-stit...
PolygonPen shows how to create 3D stitching using edge to spline and cloners. Adding details like stitching is relatively straightforward, thanks to Cinema 4D’s toolset. A new tutorial from PolygonPen shows how you can create a 3D
January 6, 2021, 01:57 PM
https://lesterbanks.com/2021/01/how-to-get-a-class...
Lee Griggs shows an easy way to get a pixel art look from Arnold Renderer. A new tutorial from Arnold rendering specialist Lee Griggs shows how to create a pixel art look with Arnold using the toon
January 6, 2021, 01:57 PM
https://lesterbanks.com/2021/01/how-to-fake-blurry...
Ilir Beqiri shows a trick using Xpresso and a world position pass to create real-time blurry reflections. We all know the trappings of blurry reflections. They look nice but are expensive to render. If you
January 6, 2021, 01:56 PM
https://www.3dvf.com/bilali-mack-superviseur-vfx-c...
A new episode of the Chaos Group audio podcast is online . On the menu, an interview with Bilali Mack, VFX supervisor working on films and series ( Power Book II: Ghost, One of ours ). The interview evokes in particular the tool Flame of Autodesk, the way in which Bilali Mack directs smoke and blood in the service of the narration.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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