To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Woes of Greenscreen and Bluescreen

September 25, 2013, 11:02 AM

http://ae.tutsplus.com/tutorials/production/quick-...

There are a lot of things to remember when shooting on green or bluescreen. We're going to highlight a few of the more important things to keep in mind and show

School Of Motion - Tutorials for CG

September 25, 2013, 11:02 AM

http://www.schoolofmotion.com/

We spend a lot of time and effort trying to make our perfect CG renders look a little less perfect. Chromatic aberration is one of those tricks that…

AICE Says Post industry, Squeezed by Agencies

September 25, 2013, 04:25 AM

http://nycppnews.com/2013/09/aice-wants-fair-share...

AICE, the marketing communications post production industry association, has issued an important policy statement that addresses head-on a list of current business practices that, when taken together, threatens the health and vitality of its members’ businesses. - See more at: http://nycppnews.com/2013/09/aice-wants-fair-share-from-agencies-advertisers/#sthash.oj00lW2P.dpuf

AE World Conference : Conference-Seminar

September 25, 2013, 04:24 AM

http://events.creativecow.net/event/3180/after-eff...

After Effects World Conference - conference-seminar Seattle Washington United States

Boston MA – BOSCPUG Meet Featuring First Assista

September 24, 2013, 07:36 PM

http://feedproxy.google.com/~r/industryhappenings/...

Join us Thursday, September 26 at our next not to be missed BOSCPUG Meet in the Bright Screening Room at The Paramount Center at Emerson College! Enjoy a great night of Networking, engaging screenings & conversation with First Assistant Editor Julian Smirke (STAR TREK INTO DARKNESS) and more! That’s just 2 weeks away. Grab a seat now before we […]

FCPX for Pros

September 24, 2013, 07:35 PM

http://www.creativeplanetnetwork.com/2-pop/news/fi...

Final Cut Pro X is steadily gaining support among professional editors as Apple integrates more features in response to users’ needs. Unlike the previous iterations of Final Cut Studio—where everything was integrated into a bundle of Apple applications—FCP X relies to a greater extent on an ecosystem of outside developers who have brought a number of useful tools to the table.

Pro Tools 11 is Now an Analog Console

September 24, 2013, 01:32 PM

http://www.avidblogs.com/pro-tools-11-analog-conso...

I have to admit that I am an analog console person who has been seriously bitten by the digital bug. I grew up working at the BBC with Neve’s, Virgin’s Townhouse studios in London with SSL’s and Helios consoles and then worked for SSL, but then embraced the digital console and controllers when I worked at Euphonix and of course […]The post Pro Tools 11 is Now an Analog Console appeared first on Avid Blogs.

Editing a GoPro video in Photoshop

September 24, 2013, 01:32 PM

http://blog.lynda.com/2013/09/24/editing-a-gopro-v...

Learn how to edit and correct GoPro camera video in Adobe Photoshop with this week’s Deke’s Techniques tutorial, on the lynda.com blog.

Small Tree is now 10years old!

September 24, 2013, 01:31 PM

http://blogs.creativecow.net/blog/13118/small-tree...

When we started, there were 6 of us and I'm not sure we knew exactly what our plan was. I knew we wanted to write kernel drivers for "high end" networking stuff (like Intel's brand new 10Gb Ethernet cards). I didn't think much beyond that. I figured if we built it "they would come" (as the saying goes). I also needed a good excuse to buy one of the new G5 Power Macs (and make it tax deductible).

Creating a detailed Cloth Tear

September 24, 2013, 01:31 PM

http://lesterbanks.com/2013/09/creating-a-detailed...

FxChannelHouse shows you how to “tear cloth like a boss” in Cinema 4D, with particular attention to creating fine details in the torn bits of the cloth object by adding details to the HyperNURBS object.

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